In Catch Em Company, build a creature-catching enterprise whose choices shape society!
Game in development! Follow for updates!
Devs: @CurdleGames + @Na11t3
In Catch Em Company, your play the founder of a creature catching company whose actions and choices affect the game's world!
It's sort of like playing as the founder of Team Rocket, or running the Conservation Corps, depending on your decisions #Pokemon#gamedev
The internal design phase for this project is long and difficult! #GameDevelopment
With everything we are juggling, we've been making slow, but steady progress on our creature catching adventure ❤️
Excited to show more in the coming months! Like these lovely creature concepts
(2/2) The decisions you make, and the battles you leave behind you along the way that shape you and your companies reputation, and affect available options and interactions with other companies!
Early development has a lot of work up front, but design is coming along! #gamedev
In Catch Em Company, we want usage of the creature companions to be about utility and applications in the game's world, just as much as it is about strategy and battle power
So instead of gyms and gym leaders, each city will have other companies to compete or partner with. (1/2)
I finally released my game, ACUVAC!
I am very pleased to say that it is 100% human made!
With every 3D model (and then some) lovingly made by yours truly ♥️hope you enjoy ✨
#artbyhumans#blender3d
We launched our other game, ACUVAC, and it has been such a blast!
Still on the docket to start Catch Em Company development at the beginning of September. Can hardly wait! We'll have lots of regular updates to show you then!!
We're so excited to be releasing our other project: ACUVAC! It comes out in 5 days, which means--
⭐️Catch Em Company is going into full time development very soon! ⭐️We can't wait!! ❤️#gamedevelopment#indiedev
Expect lots more info and updates starting in September!
In Catch Em Company, encounters don't just appear in tall grass.
They can ambush you from a variety of places.
Sometimes in places you wouldn't expect!
Thanks so much for the early support, everyone! We'll continue to share our design and development transparently for you 🩶
We're starting full time development on Catch Em Company at the beginning of September! Yay!
Until then, we're actually shipping another game that comes out on August 20th (it's called ACUVAC) #gamedev#indiedev
We don't need much of a break, we really just wanna get started!
Here's a wip ideation of a playable character: Cecilia!
Playable characters in Catch Em Company that aren't chosen by the player will show up in the game's world with their own side story!
#gamedev inspired by #Pokemon !
A timelapse of the concept drawing process for Aura.
Na11t3 makes it look effortless!
More designs for Catch Em Company coming this week! #gamedev#Pokemon