🇯🇵 FiveM Developer | RP Script Creator
✨ Custom systems to boost your RP server
🛠 Script sales & dev updates
📽️ Showcases & ideas — let’s build better RP!
Our name has changed to “Cats Framework”.
Consequently, the domains for our store and documentation will also change.
https://t.co/yqRcCUEedW
https://t.co/cqcjFoVtaa
🚧 WIP: FruitPhone, a smartphone resource for FiveM 📱
- Messages & pma-voice calls
- Chirp social feed
- Fruit Pay tap-to-pay
- Garage with vehicle photos
- Custom app SDK, 26 languages
Qbox / QBCore / ESX support planned.
Early dev build footage.
#FiveM#FiveMDev
We have confirmed that various QBCore scripts run successfully on cats-core via cats-bridge.
We hope to deliver this to you all in the not-too-distant future.
Cats Framework aims for lightweight design while providing cats-bridge to enable QBCore scripts to run.
We are currently working on fixes while verifying that various QBCore scripts function correctly.
We are currently developing a new FiveM Framework.
It reduces load, enhances security, and includes all the features necessary for the FiveM Framework.
We are now working on fixing minor bugs.
The day we can deliver it to you may not be too far off.
This framework will be released on GitHub and will provide txAdminRecipe.
We are preparing to migrate our documentation site from https://t.co/NAKFkxw872 to self-hosting.
We plan to make the documentation site more readable and easier to understand than ever before.
We will notify you again once the migration is complete.
We have completed fixes addressing server load when a large number of players join, and after successful performance verification, we plan to release an update for cats-advanced-name shortly.
We sincerely apologize for the long wait.
Users have reported that when many players are logged into the server, data synchronization processes overlap and place a heavy load on the server.
After receiving these reports, we reviewed the server-side and client-side implementations and identified and corrected the problem areas.
We are currently performing final checks on the synchronization and server load.
Once the checks are complete, we will release an update, so please wait for another announcement.