#AD We have a loaded @CrownRoyal-@ColumbiaRecords Crown Crossover tonight!
@QuinnXCII will talk music, @ipodkingcarter and @Darkness429 gaming, @aerial_powers2 basketball and esports and @EEvisu and I will talk about…whatever we do. Tune in at 8 pm ET! https://t.co/5M3NJUsg1Z
@EsportsBUSI2025 I support this charity. I think it’s cause it’s really good for people that may not have the access to participate in esports gaming even if they’re good at it. They provide a chance for education on esports.
.@RobinsFound, the official charity of @BristolCity, has announced a partnership with @digitechschool and @BelongArenasUK.
As a result, a two-year BTEC Level 3 qualification esports education programme has been launched.
Read more: https://t.co/Yxa3pzj7lU
Scopely invests $50 million in three studios to further expand its portfolio. https://t.co/uhBR3sOEQ5 The investments will help both Scopely and its partners create and maintain several new projects.
Report: Mobile games to generate $44.7 billion in the first half of 2021 (Sensor Tower). https://t.co/sQUXNGxEFY Sensor Tower's @CraigChapple talks to GameDaily about the success of the mobile sector on the back of the COVID-19 pandemic.
@ATesports2021@EsportsBUSI2025 I think esports definitely has the potential in passing or matching that total view mark because of that fact that recently things are very much virtual. And more people have picked up the sport during the pandemic.
@EsportsBUSI2025 Hi class, I have a question. Is there any game you can think of that does not have an official major tournament that you would like to maybe see happen in a large scale?
@EsportsBUSI2025 I find this quite interesting in the midst of a pandemic that a market can generate a such a volume. Very good article who like to learn with numbers.
Report: Mobile games market generated $22.2 billion in Q1 2021 (Sensor Tower). https://t.co/dpBzIDsjlp Is pandemic-fueled growth of the mobile sector here to stay or just a flash in the pan? Sensor Tower's Craig Chapple weighs in.