spin for goblin items π²
0.05 SOL worth of $CHEAPDEV
common β rare β epic β legendary
only 10 legendaries will EVER exist π
50% burned on every spin π₯
$CHEAPDEV π§
da goblin lottery is built and waiting π°
weekly draw
one winner takes everything
40% burns forever every round
countdown is ticking β³
$CHEAPDEV π§
$CHEAPDEV ecosystem explained π§
π° LOTTERY
buy $CHEAPDEV on Raydium
1 ticket = 0.05 SOL worth of tokens
always. even after 100x.
50% β prize pot
40% β burned forever
one goblin wins everything weekly
π INVENTORY
every buy = random item drop
4 rarities. 24 unique items.
common β 5,000 exist
rare β 1,000 exist
epic β 250 exist
legendary β only 10 EVER π
βοΈ SHARDS
items generate shards daily
100 shards = 1 free lottery ticket
no extra spend needed
just hold and grind
πͺ MARKETPLACE
trade items with other goblins
every trade:
50% burned forever π₯
40% liquidity
10% dev
π PAPER HANDS
sell ANY tokens on Raydium
= items deleted instantly
= shards reset to zero
= marketplace listings gone
no warning. no mercy. no undo.
the more u play
the less tokens exist
the higher price goes
supply always going down π
$CHEAPDEV is not just a coin
it's a goblin economy
launch soon π§
tired of dogs π
tired of cats π±
tired of frogs πΈ
da goblin arrived π§
he burns 40% of every
lottery entry forever
no promises. just burns.
$CHEAPDEV #Solana#crypto
"six symbolz on da wall, six lockz on da gate. if u click da wrong one, u stay outside and wait. first I see u, den I burn u, den I take u to da moon. what iz da order of da cave?"