Not every day @katsuhiro_harada & @mishimaikeru swings by the office and you get an invite to an exclusive 30th anniversary Tekken event. ๐ช
Amazing to hear #payday2 is one of @katsuhiro_harada favorite games.๐คฏ
#legends#starbreeze#tekken
We are excited to share these images from "Project Baxter" showcasing concept art vs the same scene from in-engine. Stay tuned for more details on our co-op Dungeons & Dragonsยฎ ARPG set in the Forgotten Realms!
Another day of posting art only. No bullshit, no hate, no drama. All I care about is to make art that will make you feel something . And then do it again. โค๏ธ
Each second, 1.5 million tons of solar material, traveling at 100 miles per second, shoot off the sun. Earth's magnetic field deflects most of it, but not all. The solar wind, a stream of charged particles, flows at 447 km/s (1 million mph), and while the magnetic field protects us, some particles still cause auroras and geomagnetic storms.
'tis the season... of BONKING!
Roboquest is on sale on Steam, Epic Games Store, and GOG now through January 4th!
It's the perfect time so spread some holiday robo-destruction with your brobot.
Merry Christmas and Happy Holidays, Guardians ๐๐
3D Gaussian Splatting is really impressive ๐
Pushing some test here with 25 photos as input and only 10000 iterations.
Hair, eyelashes are incomparable to photogrammetry.
I'll bench against NeRF a bit more in detail soon!
Fun little demo of the Real-Time Caustics features in Shaders Plus! There's no physical limits to the settings, so there's a lot of art directability with it! :D
https://t.co/T9yUUGI2dS
https://t.co/xpSjyva2m4
#b3d#blender#blender3d#caustics#cycles#realtimevfx#realtime
Generative AI is cool and all, but I continue to be blown away by the strides in real-time visual effects.
Case in point โ ripping through immaculate fluid simulations on an RTX 4090 using EmberGen: