Because you neither paid, nor credited, nor even acknowledged the artists whose work you're now implicitly using. This is pretty simple.
If you go out and buy a bunch of art books and you look through those to get ideas, the people who made the art books get the money one-for-one for every studio that ever buys those books.
If you go to someone's portfolio page on the internet and get some ideas, you now know who that person is and maybe you really like what they did. Maybe you might hire them to do concept art for your game someday.
If you ask a generative AI to generate ideas for you, you pay Google, OpenAI, Midjourney, etc., and that's it. The artists who made everything that goes into it get nothing. They do not get money. They do not get exposure. They do not even get the bare minimum acknowledgement from you that they even existed.
I am glad players are angry about generative AI. I hope they get even more angry. Artists that contribute art to a creative process deserve better treatment than this.
If you like generative AI as a tool, advocate for a properly licensed, properly attributed version of it first. If instead you choose to use generative AI and ignore the ethical issues, you more than deserve the backlash.
@jadel4w Thanks for the answer! That’s broadly what I expected, to be honest. Glad they included your criticism, and that you were there to give a dissenting opinion, though disappointing not more shared your view. Would be nice to have more studio founders with an Art background in UKIE
Genuinely wondering: could a small team build a photoshop competitor focused on game art?
Substance blew Adobe out of the water before Adobe invested it. My preference for Photoshop over Procreate has got more to do with ergonomics and form factor.
Genuinely: how long?
@francoisfleuret My (excellent) high school physics teacher found out through the same vibe that half our students, due to a mishap of curriculum design, had only just started algebra and had no clue what he meant by “making life easier by using”. We were a full year behind which explained a lot.
@radsechrist Couple months ago I asked our concept team to put together a few reference boards before starting the AD for a project and they seperately came back with the same complaints. Accurate research is harder and takes more time now, so literally opposite of what the grifters say.
Arco has +150 reviews, 98% being positive ✨
Sadly, we are struggling to make people notice about the game itself, being considered already as a "hidden gem"💎
Our gameplay trailer shows how Arco works, and hopefully it will catch your eye 👀
A RT will help us A LOT🙏
Today is the day!!
Here's why Mix Universe's update didn't take 2 months (It took 7) https://t.co/Tqbc1grsQb
New in-game tutorials, walking, running, activator rings, a free demo, and more!
RTs and likes are super appreciated! Thanks folks!!
#MusicGame#MixUniverse#gamedev
SCOOP from @samleecole: Leaked Slacks and documents show the incredible scale of NVidia's AI scraping: 80 years — "a human lifetime" of videos every day. Had approval from highest levels of company despite staff legal/ethical concerns:
https://t.co/DydXOyffUQ
@FreyaHolmer To be honest your UX/UI decisions are still better than the competition 6 years later, so even if there are other options I would heavily consider using your tools instead.
i posted some new art earlier and wanted to breakdown separately a handful of moments where I actually attempted to "integrate AI into my workflow" and how every attempt to do so was less successful than just doing things normally. lets dive in!
@TheCartelDel Would love to see some discussion about this as someone trying to support a team. Not in the best place to do it myself as our studio is more on the Indie side than AAA, and am a cultural transplant to the UK anyway.
Anyone who sees the word “networking” and feels a pit of disgust well up inside… I promise you, it’s not what you think it is. Your network is your community. People who know and care about you. Not people you’ve handed a business card to randomly. They’re your friends.
Capitalism's Big Lie in four words: "There is no alternative." Looters use this lie for cover, insisting that they're hard-nosed grownups living in the reality of human nature, incentives, and facts (which don't care about your feelings).
1/
Everybody should read Rami’s blog about Bottom Line First writing - especially because ChatGPT and Grammarly cause people to communicate worse, not better.
As an AD, traps I see artists fall into: lack of research, shallow designs, ignoring instructions, overconfidence, and using elements that feel impressive for the sake of it, which can look cheap without substance, & lack of visual communications. 1/🧵
Wizards of the Coast acknowledging they were wrong about their marketing material being AI generated, and talking about increasing their standards and scrutiny when working with outside vendors. It's nice to see them being honest and open about it, very much a win in my opinion.