@Cyellolemon Hello all! ๐ท Iโm a game dev, but drawing is my all-time favorite hobby. I use twitter to share my fanart but also original work. Iโd love to learn 2D animation, but itโs hard to find the timeโฆ anyway, thx for the thread ๐
Do you like ART? Do you like VIDEO GAMES? Do you like MAKING ART IN VIDEO GAMES? Well, @ChrisVifzack and I are organizing "Pencil, Chisel, Code!" third edition!
https://t.co/999YyheH4X
The #pccjam is a 50h game jam with only one rule: All graphics assets must be self-made! ๐
@JLHGameArt Oh, I thought it was actually the health insurance that covers maternity pay and not the employer, but apparently that is not the case in the UK/Sweden (wherever your health insurance is...)?
There is a first time for everything. Today I am correcting students' Unreal Engine assignments from a class I held this semester. Who would have thought? Certainly not me.๐ณ
This is quite the paper!
It gave 25 AI agents motivations & memory, and put them in a simulated town.
Not only did they engage in complex behavior (including throwing a Valentineโs Day party) but the actions were rated more human than humans roleplaying. https://t.co/G7oJW1S3na
@_benui When a coworker first told me about this, I honestly tought he was just messing with me. I was certain UMG bind would work similar to databinding in WPF, just assumed it because of the word "bind" in UI context.
Attention Space Cadets! We Are Screwed! is launching into Early Access on March 1st.
๐ฎ 1 - 4 Player co-op
๐ Control and upgrade your spaceship
๐ฅ Defeat swarms of enemies and bosses
โจ Save the Multiverse
#wearescrewed#IndieGame#spacegame
Wishlist belowโคต๏ธ