I am proud to announce that I will be joining 3D Realms as a Project and Production Manager! I am excited to start this new chapter with such a wonderful team. This is going to be an amazing adventure.
WRATH BIWEEKLY DEVELOPER UPDATE
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We hope you all had a nice holiday! We are back from our Winter Break with new updates. First up, here is final concept art for our new monster.
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@MKSchmidt30 @ty_brannan Everyone likes to jest that my Battlestar Galactica inspired handle, Starbuck, is actually for the coffee. 😄 Your game looks neat! I shall check it out.
An all-new map, Insomnia, is now available on the #Quake Champions PTS! Try it out and let us know what you think, but don't let it keep you up TOO late...
WRATH BIWEEKLY DEVELOPER UPDATE
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- Worked on another subset of Episode 2 textures, this time creating a set of beautiful celestial graphics
- For Weapon 8 we're putting its power to the test through a playtesting stage
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WRATH BIWEEKLY DEVELOPER UPDATE
- Created lots of textures for Episode 2
- Major focus on set-dressing Episode 2
- Weapon 8 has programming, animations, and graphics that are all nearly complete
Pictured: Before and After Set-dressing
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WRATH BI-WEEKLY DEVELOPER UPDATE
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- Two new skyboxes for the introduction map, and Episode 2
- New Episode 2 Coffer concept art
- Additional Artifact Menu UI graphics
- Additional textures for Episode 2 levels
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Our Quake Champions Fall 2021 Update is armed with new weapon skins, Nameplates, a new Arcade Mode, and tons of Map + Champion improvements and optimizations!
https://t.co/RyvJ4GV6bK
WRATH BI-WEEKLY UPDATE
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- The first Boss level has been blocked out! She will be waiting for you at the end of Mourningvale.
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@frwthr_exe That is so messed up. So sorry that you're going through this, as if you needed anything else. I know I'm a bit limited to help from across the globe, but let us know if we can do anything. Definitely check the local eviction laws, because that doesn't sound viable during covid