#RPGMaker2003 Native .net version, super early but uses .net10, C#, avaloniaU, and my .net version of Lua for scripting(not added until the remake is done) very early atm
Big LRA (Lunaris RPG Architect) update.
Tilesets works, spritesets work, charsets in progress, our .net derived lua supports classes now, im going to sleep... been up for 80hrs straight
For Lunaris RPG Architect we are using Lua 5.5 for scripting as well as C# 14, however I needed a 5.5 .net10 and C#14 version of Lua and everything seems to be around 5.1 or 5.2 for .net and C#... so doing it myself #Godot
@NefflynB Im sorry but you do NOT get accidentally knocked up she chose to have sex or it's rape... I'd throw her to the wolves as I do not take care of cheaters