I’m checking out another prediction on @PlayOnMint
How much gold will it take to buy 1 Bitcoin next?
The market is almost split:
> 30 oz — 50.9%
> 10 oz — 49.1%
The gap is tiny, so this one could go either way.
I’m curious what you guys think.
30 oz or 10 oz?
The displayed percentage reflects the market’s current implied probability, not a guaranteed outcome.
37% of the day’s RWA growth went to one blockchain.
⭐️ Stellar $XLM
In just 24 hours, Stellar $XLM added roughly $36.4M in tokenized real-world assets.
Not trading volume.
Actual tokenized asset value coming onchain. 🏦
And zoom out:
📊 ~$3.47B in distributed RWAs
📈 +5.9% over the past 30 days
💸 RWA transfer volume +45% monthly
This is the signal I care about.
Tokenization is becoming a competition for real capital, not headlines.
And yesterday, more than 1 in every 3 new RWA dollars across the tracked leaders landed on Stellar.
That’s a serious share of the flow. 🌐
We can finally enjoy Super Mario Kart SNES in full glory! 🥹
It's not perfect (yet) as you can see but already playable on real SNES hardware.
https://t.co/AxKi1e02uo
Done 9 Tests on my Host to see the Success Rate
7/9 so 80% Success Rate as predicted.
I'm on 9.20 PS5 Pro so it probably depends on firmware, so if u get more fails its not my host its just your firmware.
(the video says 8 but its 9)
Tokenized treasuries as prediction market collateral actually makes sense, especially when you want funds available for another market without waiting days
ethereum:0xfaba6f8e4a5e8ab82f62fe7c39859fa577269be3 RWA ecosystem keeps getting bigger 🔥
Tokenized assets on Ondo have now reached $3.89B, up 8.46% in the last 30 days.
Ondo is becoming a serious player in tokenization 😎
🚨 XRP NEWS: Ripple President Monica Long is highlighting the next phase of institutional growth on the XRP Ledger.
At XRP Seoul, the focus was on moving real financial activity on-chain — including tokenized assets, 24/7 collateral mobility, cross-border payments
A tribute to one of the best game studios ever.
I view Westwood Studios as one of the pillars of 90s gaming. They were founded 41 years ago in 1985 in Las vegas, Nevada. They were acquired by Virgin Games in 1992, and ultimately bought by Electronic Arts in 1998 (which shut them down in 2003).
Westwood's very first self-developed game was Questron II (1988). Before that, they did ports for other developers.
Most people associate Westwood with these classics:
⚔️ Eye of the Beholder II (1991)
⚔️ Dune II (1992)
⚔️ The Legend of Kyrandia (1992)
⚔️ Command & Conquer (1995)
All four were absolute benchmarks and trendsetters for 90s gaming culture. They are an essential part of the very fabric of gaming. The 90s wouldn't be the same without Westwood.
PS5SX2 1.7 is out 🚀
Big one for testing:
• built-in profiler for slow games
• automatic GPU readback handling on older firmware
• per-game Hardware/Software renderer
• fast forward
• button pressure + stick dead zones
• rumble strength
• 4-player multitap
• better USB game/BIOS support
If a game runs slow, send me the log + where it happens. That data is how we get these games fixed one by one.
https://t.co/lmwQiw06PR
https://t.co/BFd3bUxDak
#PS5 #PS2 #PCSX2 #Homebrew
I keep going more niche with reverse engineered web-based versions of games
👉 https://t.co/MohU4A8Zel 👈
6 months ago I tried to reverse engineer Urban Terror
Urban Terror was kind of a Counter-Strike style mod on top of the Quake 3 Arena engine, I think @Erwin_AI got me to play this during COVID
Because it runs on Quake 3's engine like RTCW and Q3 itself, I thought I could just use ioquake3 and WASM to run it on web, then add a multiplayer server and it'd just work...
But no it didn't, I got stuck 6 months ago, it was buggy and wouldn't work, I kept trying and kinda got it to load but not really play
Today I tried it again with Opus 5.5 and again, I couldn't get it to work, giving up I did a last try with Fable 5.1 on high effort and it after awhile it did figure out the issue!
"The engine's struct was 4 bytes longer than what UT's bytecode expects, everything after that point (the entity count and the entity list) was read 4 bytes off"
It rewrote the bytecode and made it work!
So now we have another game preserved, running 100% the web via WASM, with a multiplayer server tied to it, so you can play with your friends 😊
Every model that comes out makes a bit more things possible and you can just keep trying old things that didn't work before
I see lots of people mod modern games now too which looks very cool too
Here I'm playing it with @marckohlbrugge a few minutes ago! Anyway you can play it with everyone else at https://t.co/MohU4A8Zel now :D
Watching all these people who sold their Xbox complain about the current price because they wanna play Eday is hilarious 😂 Should of stood on business 👨🏽💼. I love my XBOX
V3.5.0 for Dave.EXE is out now! Encounter a new big bad, explore new timelines, learn more about the world through new lore entries and more!
Be sure to pick the game up during the Steam Autumn sale as well!
https://t.co/z8TuSx2unR
Driver 2 has been "ported" to Rust. Inside Minecraft.
It now has Modern Warfare gameplay. And Skate 3 gameplay.
Exactly how Reflections envisioned it in 2000.
(by reddit user GetLostIn) #redriver
Here’s the Data on the data:
Only 29.2% of tokenized assets are verifiably transparent. $12.3 billion is asking for trust.
These are the findings in Chronicle’s new report, where we evaluated 20 of the largest tokenized assets against five measurable dimensions of transparency.
See how it shakes out Read the full report: https://t.co/417s7kOuHx