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Just Before Live Broadcast Campaign Day 3
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From 2/13 18:30 PST
DOKKAN BATTLE 11th Anniversary Campaign Part 2
Live Broadcast ! Confirmed
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Until 2/14 00:59 PST (sched.)
Came across this old GDC presentation and it's kind of horrifying in retrospect.
This segment literally details Bungie iterating the Director into the Portal in D1, realizing it didn't work (for the exact reasons you'd expect), and being forced to backtrack. THIS WAS IN 2013.
Warframe continues to find success because they know what their game is and who their audience is.
While Warframe is like any other live service game, they have their own issues, I've never seen a company listen to their players like Digital Extremes.
A year ago I started a series of videos chronicling my journey through Warframe, I documented everything I loved, what I felt made it unique, and went into painstaking detail over pain points and areas of friction that would keep players away.
Digital Extremes turned that video into a research paper, they documented my feedback, they translated my issues, they read the comments, and I think they quite literally addressed nearly everything from that series.
DE is completely in tune and aware of their audience, they don't make the mistake of chasing new ones, they just try to remove the barriers that prevent new players from trying the game. They never try to flatten the game or widen it for appeal, they just invest in what makes the game Warframe and it works.