Farewell to the legendary David Vonderhaar, whose discipline, creativity & innovation helped shape our games from COD 2: Big Red One to Black Ops Cold War. His iconic phrases & groundbreaking ideas will be missed. Excited for your next adventure. #ThankYouVahn
This @iiTzTimmy tweet really got me thinking, and since it I’ve been obsessing over a possible solution
Big picture idea: What if we could solve cheating and possibly other big problems in Gaming with a trusted, central, verified ID mechanism?
Rather than the 10+ gaming identities we have today where our data is residing all over the world with varying levels of privacy (Xbox, BattleNet, Riot, EA Play, Steam, Epic Store, PlayStation, etc), we would have one Central ID for all game devs and publishers who would join a FAIR, TRUSTED, SECURE, AND PRIVACY-DRIVEN consortium for Player Identity and Security?
Why this would be impactful:
1) Can help mitigate/solve cheating. There would be a trusted Verified ID mechanism to prove that a unique user sits behind the central ID, and if that account was then caught cheating - their ID is attached and they can’t just make a new account or use an emulator or buy new hardware if the device was fingerprinted/bricked, etc.
2) Creates a much better, more private, and secure user experience. No more 10 accounts with 10 passwords that can all get hacked. No more giving Indie/AAA Developer XYZ your personal information. It would have to be a trusted company with privacy and security at the forefront who would create this consortium/centralized identity. Open Identity Standards would be crucial
3) It can help with Trust & Safety: Age verification, and (warning) the dark side of the internet/online gaming: Harassment, Child Abuse and exploitation, etc
4) It could help solve account linking - cross progression across multiple platforms, even MULTIPLE GAMES. Imagine your PlayStation data carries over seamlessly to Xbox or Nintendo? Imagine your Titanfall history, achievements, stats, and data could carry into Apex Legends?
5) It could help with esports - verified identification for players saying they are who they are, underage sign up’s, automatically linking Battlefy or @StartGG profile info to a game, etc
The list continues…
I’m NOT saying that big brother EvilCorp should do this to own everyone’s data and take advantage of it. Or even that people should have to use a personal Government ID to verify their ID. It could be any form of identity verification, from very personal verification like GovID to lesser personal verification.
It just depends on which company or entity was at the forefront, how trustworthy they were, what their privacy standards and if it adheres to local governmental privacy laws. And what we as gamers would be comfortable with in sharing of personal data (remember- today you give a LOT of highly personal data to a LOT of global entities, whether you realize it or not)
Curious to hear everyone’s thoughts. More info, links, and resources are below.
Today we're excited to announce Counter-Strike 2. Counter-Strike 2 is an overhaul to every system, every piece of content, and every part of the C-S experience. First, let's talk about smoke grenades: