Is Coachless Worth The Hype? π€
Everyone seems to have an opinion on Coachless recently, but we realised that most probably haven't had the chance to see why we're being glazed so hard...
So we've added a 7 day free trial to Premium for new users, link below π
S Tier Spooky Annie Build! π§βπ³
First Strike is a strong rune and Annie's E allows her to trigger it whenever she takes damage.
Actualizer has a low sample size, but in this setup it seems to bring massive value.
Have the Annie mains been gatekeeping this one?
Ahri WPA Build Stats π
Ahri is the highest pick rate mid laner, but her most popular setup might not be the best...
Across her core setup, less-picked alternatives with strong sample sizes are presenting higher WPA.
The standout is Lich Bane as a 2nd item.
After its 26.10 AP Ratio & MS buffs, it's looking like the better alternative over Shadowflame & Rocketbelt.
We also noticed Malignanceβs WPA rises heavily when paired with Lich Bane 2nd, suggesting it could be a much stronger choice when paired up.
Boots follow a similar pattern too:
Sorc Shoes: -0.48 WPA over 258k buys
Ionian Boots: +0.97 WPA over 136k buys
Merc Treads: +0.46 WPA over 54k buys
As always, builds should be game dependent & situational - but are Ahri players frequently losing to shopkeeper?
Build Better On Syndra! π
Stormsurge -> Imperial Mandate is looking very strong on Syndra, meanwhile most people are still going Luden's...
Should this build be played more often? π€
people always say, "why is your syndra build so weird"? (mandate + stormsurge + shadowflame + cryptbloom)
it's so that I can go around 1shotting people like the lobby admin IN CHALLENGER while still having haste/speed for fights, without EVER having to rely on my teammates to make plays.
with tier 3 sorcs buff next patch, my build will be even more OP.
don't buy disgusting rocketbelt / blackfire for "more rotations" or "mobility" when you can get the job done in 1 rotation with so much mpen that you deal true damage. and if your enemies manage to survive, your 2nd rotation is still up super fast with mandate and they can't play the game.
FULL BUILD ORDER:
your first 2 items are ALWAYS imperial mandate and stormsurge, with sorcerer's shoes. The purchase order depends on matchup.
can 1shot: go stormsurge first, with a faerie charm to proc JoaT
can't 1shot: go mandate first for more E's. prioritize 3 amp tombs and faerie charm for mana / jack.
3rd item: always shadowflame.
4th item: cryptbloom default. You deal true damage to every1 in the game with this purchase, or VERY close to it.
4th item alternative: seeker's armguard -> cryptbloom, or upgrade to zhonya's if needed (vs zed,fizz,qiyana,etc.)
5th item: deathcap/zhonyas/banshees.
Final Item Insight: if you bought zhonya's or banshees, chances are you don't have Deathcap in your build.
Honestly, i make it this far in like 1% of games, because my build is EXTREMELY good at closing games out.
But if this happens to you, just sell shadowflame or stormsurge for deathcap when you can afford it. I prefer to keep stormsurge if i need movespeed, otherwise if I have flash/ghost then I sell stormsurge and keep shadowflame.
Alternatively, if you are GIGA rich, you can sell your boots for deathcap (you need summs or else u are too slow).
Another possibility is selling mandate for Cosmic Drive for speed/durability, so your build could look like: DCAP, Shadowflame, Stormsurge, Cosmic Drive, Zhonyas, Cryptbloom (no boots)
RUNES:
In 90% of games, go Comet, Manaflow, Transcendence, Scorch, with Cashback, Jack of all Trades. Your first 2 items are cheap, getting full utilization of Cashback ASAP.
In 10% of games, vs unkillable matchups (yasuo,ekko,galio,any tank), go First Strike, Cashback, Triple Tonic, Jack of All Trades, Manaflow, Transcendence.
EXPERT RUNES:
Swap out manaflow band for Axiom Arcanist. You need to be VERY good at mana management to take this greedy option. When you deal true damage, 12% increased R damage is A LOT. And I have noticed this rune singlehandedly get me kills and win me games I had no business winning where my team was 5-10k gold down, just because you can transcend Syndra's damage limits and 1v9.
And no, I NEVER go oom after mandate is purchased since that's when your passive starts refunding a ton of mana. But before mandate, you might go oom if you use too many abilities without getting a Splinter stack out of it.
Syndra is uniquely able to go this build because she has mana sustain, whereas every other mage doesn't. Abuse for free LP.
hey, I can't break everything down here but I recommend with filtering by emerald+ and adding a few patches (as long as no items have changed). from there, you can use the builds page to either take a recommended build or the overview section below to click through and understand how strong different sets are together.
the page below might help with understanding the stats side a little better :) https://t.co/Mi5MDVkXpj