New reaper script alert for the #gameaudio folks! The Parameter Serendipator lets you randomize specific parameters from an FX, shuffle through track lanes, and shuffle track volume. Here's hoping it's handy for testing what sounds might feel like with in-engine variation!
@Niederquell Hey Mike, thanks for sharing these. I applied for the associate technical audio designer position, I have a good bit of experience in C++, specifically with expanding Unreal audio systems and making new tools. I'd love to chat about the role if you've got a sec!
Howdy #gameaudio folks
I just released an unreal plugin that comes with a ton of helpful metasound patches and sources to speed up the initial process of jumping into a new unreal project (or for learning how metasounds work, if you're new to them!)
https://t.co/TXybkrUTLP
It's up! My #UnrealEngine audio tutorial series premiered yesterday. There are several videos, they add to a solid +hour of content teaching #GameAudio 100% in Spanish.
Go take a look and don't forget to subscribe and join our Discord ๐ต๐๐ฝ .
https://t.co/tuMD4NimSG
New reaper script alert for the #gameaudio folks! The Parameter Serendipator lets you randomize specific parameters from an FX, shuffle through track lanes, and shuffle track volume. Here's hoping it's handy for testing what sounds might feel like with in-engine variation!
I am so heartbroken to learn of Heike Matthiesen's passing. An astonishingly talented classical guitarist and warm presence on this and other social media platforms (@ gitarra), she made many beautiful recordings, often of music by women composers. Ruhe in Frieden, Heike.
Dust off your space suit and hug a pine tree, because Outer Wilds has officially launched on Nintendo Switch!
Buy now on Nintendo E-Shop: https://t.co/KsYsNgNmQF