💎 I have sad news: I really liked the culture, the product and the people but unfortunately I was one of those 80 people who are being laid off 😭.
Please send cute pet photos. 💔
At least I am one step closer to my skateboarding housewife dream 🛹 🤷♀️.
https://t.co/DsWU5mUkRP
Very sad to say that I am also one of those leaving @sketch.
Ever since I’ve started designing, Sketch has always been part of my DNA. And to have had the chance to work for such a great company was truly lifechanging.
I’ll be available for work starting November.
Today is definitely the saddest day since I joined Sketch, and a really tough one.
My heart is crushed by having to say goodbye to so many talented and brilliant people 💔
If you are #hiring, please leave a comment for those affected here 🙏
https://t.co/461bzLUmza
Our latest blog post on "taking control of Library distribution using your Sketch Workspaces" is a nice example of how far Sketch's online platform has come from the old static sharing platform to a full collaborative workflow! https://t.co/Np6IidvqWY
Well this is interesting. I’ve got an animated gif that I can open up in Acorn on x86, and it uses about 360MB of memory. I open the same image on Apple Silicon, and it takes up 35.51 GIGABYTES.
Methinks there’s a memory leak in CG* somewhere.