This week I implemented different things:
• The game has a countdown.
• You can change between some colors.
• You can alternate into human or octopus form.
• Now the balloons have sounds and can be destroyed.
Besides that, I imported some asstes.
#UnrealEngine#Splatoon
This weekend I was soo happy when my blueprints did work, although it's a simple thing.
I added some ballon as targets to shoot at.
When the game starts, the ballons get a random value to the height and the duration of the movement, to give the sense that it is floating.
Hey!
I changed the model of the weapon and fixed from where the projectile is being shooted soo now it can shoot from any direction while aiming :]
I'll add some sounds and fix a problem with the decal.
#Splatoon#UnrealEngine#Practice
For my first work here, I'll try to recreate the Splatoon mechanics, although I may change them a bit. I will use the "Advanced Locomotion System" from the marketplace as a basis.
#UnrealEngine#Programmer