@marian42_ I then used occlusion and normal direction on the mesh to give the leafs color variation. In short I think your texture looks good! The leafs just need better color variation and normals
@marian42_ Hi Marian! I recently implemented a similar space colonization tree. In my case, what made it work was creating a mesh on the branches (I used meta balls with displacement) and transfer the normals to the leaf cards spawned on pts from the mesh’s volume.
First impressions: hard to believe this is $200. Noticeably better than a Gear VR with a phone. Battery life unclear at this point- will be a key point here. Looking forward to this. Video hands on soon. https://t.co/nFLwk5gxF0
Ok this drone light show during the opening ceremonies of the Olympics is definitely one of the coolest thing I've ever seen. HOW DO THEY NOT CRASH. Unreal.