@Unstackd I think it's an effective sequence overall. My only complaint is that the start is a little too fast. I start to grasp what's happening (player character shooting an enemy) right as the enemy dies, which is also when the text pops up. Too much to process that quickly.
“It's important to stress again that this endeavour is not intended to decry violence. It is to offer a look at just how much of the industry's output relies on selling the same fundamental mechanic: the ability to fight and kill.”
Learn to make games from the minds at Nintendo! Build your own games from the ground up with the colorful and quirky Nodon when #GameBuilderGarage comes to #NintendoSwitch on June 11!
https://t.co/OLw5XSTAMs
LOVERS IN A DANGEROUS SPACETIME is also on sale on all platforms!
🎮 Nintendo Switch: https://t.co/Xw1qJURLmL
🎮 Steam: https://t.co/sBGGAXogkQ
🎮 Xbox One: https://t.co/V2H217HFBx
🎮 PlayStation 4: https://t.co/3Fhzv9xvSo
(Sorry PS4 EU players, you have to wait til next week)