Introducing my new mod!: What Are They Up To (Watut)
See when players are in GUIs, typing, idling, with top of the line flailing animations
Out now for 1.20.1 for forge/neoforge
Modrinth: https://t.co/fS9EguVwZt
Curse (pending aproval): https://t.co/MOz4FVvZ5T
Weather2 finally released for 1.21.0/1.21.1 to modrinth and curse once approved, will have to find some time to release for 1.21.4 and 1.21.5 as well.
https://t.co/JXxta1neBl
https://t.co/yYy6hD7qnW
What Are They Up To (WATUT)
Dynamic GUI Update finally out for 1.21.3 and 1.21.4!
curse:
https://t.co/4qEsI45sOS (pending approval)
modrinth:
https://t.co/PFdp6kDMOs
What Are They Up To (WATUT) - New Dynamic GUI update is released for 1.20.1!
Get the beta at https://t.co/yHEpIkLw93
and soon on curse https://t.co/bt0svhOBMn
Beta should be very stable I just want to see if anyone finds any quirks with it before it is fully released.
What Are They Up To (WATUT) extra fun lil feature, see items zip between the player and the block when they are transferring items between their inventories. I swear this is the last feature I'll add before actually releasing something definitely totally.
What Are They Up To (WATUT) finishing touches, showing off resource pack support. Default config focuses on performance and minimal network cost with a tastefull appearance.
BUT if you want, you can go all out with the new config options and just send the whole screen unblurred.
Xaero's World Map and FTB Chunks also working!
FTB and Journeymap worked automatically but Xaero's took some special code to get mostly working.
So most things should just work out of the box, but anything else we find I can look into supporting.
The next release of What Are They Up To (WATUT) is turning things up to 11.
Full live updating GUI support including mods and everything! See every little detail as they do it!
Follow me on Bluesky! https://t.co/stoMC3rwMk
The next release of What Are They Up To (WATUT) is turning things up to 11.
Full live updating GUI support including mods and everything! See every little detail as they do it!
Follow me on Bluesky! https://t.co/stoMC3rwMk
We are proud to announce we’re supporting Women’s Earth Alliance for Love Tropics ‘24! ❤️🌴
Join us from 22 - 24 Nov at https://t.co/0EvXGF3CWW and help raise money to support women leaders dedicated to the cleanup of the Mpanga River in Uganda! (1/2)
#LT24#WEA
Zombie Awareness is now on modrinth for all the mod loaders! From minecraft version 1.12 to 1.21, go get it!
For 1.21, the zombies sensing light sources near you was fixed, need to backport that fix!
https://t.co/U3XDaBfhzl
Zombie Awareness is now available for 1.21 for fabric, forge and neoforge!!!!
Curse: https://t.co/B4qIQKZn5B
It'll also be on Modrinth soon but unfortunately their approval process is so tedious and slow I've been waiting since saturday for its approval.
For Love Tropics I really wanted to make the popular crab golf minigame more physics based to make it even more fun for everyone who enjoyed it last year.
Using jbullet and the Rayon project, I added support for sphere physics, just need to port it to 1.21 neoforge next!
#lt24
@_kitsunealex It's voxels built from perlin noise, in other examples I also have some precomputed shapes injected into the noise to influence shape, so i can transition between types of clouds, thats the long term goal at least.
The clouds were looking a bit too distracting when they updated, and trying out a lenticular cloud looked like it was stuttering in place. To solve this I implemented dithering, it's so much better now, and still runs really great.