"Tactile Navigation UI SFX" is OUT!
Surgical precision for mobile game interfaces.
🔊 400 Sounds (Tap/Swipe/Switch/Cancel)
🎚️ Mobile-First Mastered (200Hz cut)
📂 Unity-ready naming & organized workflow
Tactile satisfaction. Link in replies!
How do you handle True Peak for game SFX? 🔊
I stick to -1 dBTP for my library to stay safe. Do you have a personal rule or follow specific specs? Let’s talk audio! 🎧
#GameAudio#IndieDev#SoundDesign
Do SFX/Music packs need a demo scene on the Unity Asset Store? 🎧
Audio is about "integration," not just "files." A demo scene proves value instantly.
Devs, which do you value more: quality or ease of use?
#Unity3D#GameDev#GameAudio#CotoranoAudio
100 Essentials✨
"Simple UI SFX" is OUT! Clean & responsive clicks for modern UI.
✅ 100 original WAVs
✅ Pro 48kHz / 24-bit
✅ Unity/Unreal/Godot ready
✅ Commercial Royalty-Free
Tactile satisfaction. 🎧 Link in replies! 👇
#GameDev#UISFX#SoundDesign#CotoranoAudio
Hello world! This is the official account for Cotorano Audio. I’ll be sharing high-quality SFX and BGM for game devs here. For my personal updates and daily life, follow @cotorano7 (JP).
🐾 Ever wondered what your characters’ feet sound if cats & dogs walked your game?
Check out PitterPatter – Cute Anime Footsteps Pack with 20 adorable footstep SFX in action!
🎬 Demo: I added them to a cat & dog… Cat and dog not included.
🔽 Link in my reply for the pack!