[Live2D Tips]
This is a follow-up to last week’s topic on empty parameters.
I know this visualization looks pretty boring, but please bear with me XD
These examples demonstrate how input normalization and output variable min/max values affect the physics output percentage.
This is very basic yet crucial knowledge for precisely controlling physics outputs.
By understanding these concepts, you can create your own functions or even custom logic.
It requires a little arithmetic, but it’s pretty straightforward.
By applying these fundamentals, you could create a physics effect that activates only when your character moves their head upward, but not downward.
You can find other examples, such as logic gates and custom functions, on my profile.
**Off-topic:**
I was pretty sick earlier this week, so the visualization is quite plain and lacks practical examples.
When I have more time, I’ll try to gather some examples from my previous models that use these techniques in actual production.
I hope this sharing is helpful
💖 https://t.co/xVlGied4zl 💖
안녕하세요!
메인 색상을 선택하면 잘 어울리는 색을 뽑아주는 사이트를 만들어 보았어요🥰🫶!! 영구무료공개 예정!
*모바일 최적화…중…🥹
자캐 메인 테마컬러에 어울리는 색부터, 원하는 색조합의 캐릭터까지… 이런저런 것들로 활용할 수 있을 것 같아요💪