Crimson Frontier Playtest — November 1–7⚡️
Join by visiting our Steam page and clicking “Request Access.”
The game will feature a part of one of the locations where you can fight one of the bosses at the end of the game.
Thank you for participating and enjoy the game!
#CrimsonFrontier
#SteamPlaytest
Hey, fighters!
We’re announcing the sign-ups for the closed playtest of Crimson Frontier.
Visit our Steam page (link in bio⬆️) and click “Request Access.”
🗓️ The playtest will run from November 1 to November 7.
⚡️The game will feature a part of one of the locations where you can fight one of the bosses at the end of the game.
This is an early version of the game, so some features, mechanics, and design are not final and may change. It is important for us to understand how you perceive the game and how comfortable it is to fight and control the character.
Please share your feedback through the form after testing to help us improve the game. Thank you for participating, and enjoy the game!🔥
#Crimsonfrontier #playtest
2711 - The Foremother Empire's new educational program opposes standardization, cybernetization, corporate sterility, and the loss of human "self." The Foremother Empire is focusing all its efforts to promoting the "search for the self" among pro-corporate colonies, especially those technologically backward. The planet Or'Dai is one of the planets that fell under the influence of the Foremother Empire's propaganda, which has absorbed medieval Earth narratives about knightly orders and service.
#dystopia #cyberpunk #LoreDrop #CrimsonFrontier
2710 – Revolution on distant Earth. Against the backdrop of the political and moral decline of Earth, a new monarchical system comes to power on the planet. The Emperor-Forefather is a completely anonymous figure. Theories appear that the Emperor-Forefather is an AGI that has gone through an identity crisis and decided to optimize the studied part of the galaxy. Earth is renamed Gaia, the capital of a new political force – the Empire-Foremother. The events that took place will go down in history as the "Cradle Revolution". It returns the cradle of humanity to its function as the Beginning and Center of Humanity, filling people's hearts with hope and meaning.
#cyberpunk #scifi #CrimsonFrontier
2700 – Humanity has spread to all systems available for colonization. To continue the expansion, the next technological leap is necessary. Humanity faces a massive existential crisis: the older the colony and the fewer resources it has left for expansion, the faster it will fall out of the general logistics system and will be doomed to forced autonomy.
#scifi #Space #indiegame
2622 – The Corporations colonize the star systems closest to the Sun, which become forward bases and training centers for further expansion and expansion forces. The Corporations' tactics are to capture, prepare, and move on, granting the "unnecessary" colonies the desired autonomy. Earth colonists, having reached the colonies already abandoned by the Corporations, see how the "sterile" monotonous colonies are turning into technologically backward, closed within a small collective, half-forgotten tribes of aborigines. Such Earth colonists have to continue searching for a way to the stars that have not yet been populated, risking their disappearance. Earth remains so far behind that the path to its return is considered unattainable from the "border" worlds. In the minds of the colonists, Earth ceases to be perceived as the capital and historical homeland.
#GameLore #indiegame #scifi #CrimsonFrontier #DevDiary
2500-2600 - While Earth tried to continue expansion with the help of slow ark-ships with entire generations of colonists on board, corporations focused on launching autonomous systems with frozen embryos, indirectly violating the ban on AGI (Artificial General Intelligence). Earth as a political force and the center of control of Humanity is increasingly lagging behind the corporations and finds itself in the role of "catching up".
#CrimsonFrontier #GameLore #scifi #indiegame
2303-2453 – in honor of the decade of space peace, the "Growth" plan is announced. The resources of Mars and Earth are thrown into the development of new colonies in the Solar System. Phobos, Deimos and Ceres are colonized, the first autonomous orbital station in the orbit of Venus is launched into operation, a new communication standard is installed, which is almost instantaneous and uninterrupted, easily covering the entire system of colonies. Over time, the "cradle of Humanity" loses weight in general political and other affairs of humanity. Over time, the "colonization race" intensifies between individual factions, since it becomes clear to all participants: the future belongs to those who will be the first in the volume of colonized objects. The conflict of factions is skillfully hidden behind good intentions, common developments and openness of technical processes.
#GameLore #indiegame #CrimsonFrontier #DevDiary
2233-2293 – The First Space War between the Earth Union and the Corporation Union, the shadow owners of Mars. This is the first open conflict between large corporations and state entities. An exhausting conflict arises during the survival of Humanity. High-tech weapons, military robots, hacker and biological weapons are used en masse for the first time. The war ends in a virtual draw, but the Corporation Union “puts forward” on Earth the right to self-determination of future colonies, hoping to avoid the consequences of future generations with young colonies.
#CrimsonFrontier #GameLore #SciFi #indiegames
Dev Diary #003: New UX/UI⚡️
Today we’d like to share more about the path that led us to the updated interface in Crimson Frontier. Working on the UX/UI isn’t just a redesign—it’s the result of extensive research, testing, and discussions with players.
🔺The HUD has become cleaner and more compact. We removed unnecessary elements, kept only what matters, and added more breathing room so the player can focus on combat.
🔺Inventory and abilities received a new design—navigation is simpler, and customizing Adam is now faster and clearer.
🔺Full-screen interface modes—Equipment, Abilities, and Implants now display stat changes instantly, without extra switching.
🔺The color palette stays true to the spirit of Crimson Frontier—with bold red accents that underscore the game’s atmosphere.
🔗Dev Diary #003-https://t.co/a5owatwaFy
Thoughts on the new look?
#CrimsonFrontier #DevDiary #indiegame #uxuidesign
2232 – this year went down in history as the "Boiling Year". The Earth was subjected to various local conflicts and strife, numerous organizations, sects and groups became active. Nevertheless, during this turbulent year, earthlings still managed to somehow suppress the wave of uprisings across the planet.
#CrimsonFrontier #GameLore #scifi #indiegame
2231 – Mars tries to separate from Earth as an independent state, communication between the planets ceases. The instigator of the split is considered to be the Union of Corporations, allegedly seeking freedom for the citizens of the new world. Part of the policy of the Union of Corporations is considered to be a complete rejection of the "dark heritage of Earth": culture, art, racial differences and "incorrect" history. The Union believes that in the world of a progressive future there is no place for segregation, inheritance, religion, etc.
#GameLore #indiegame #GameDev #SciFi #CrimsonFrontier #DevDiary
🌑2054 – A group of private investors' joint experiments to green the Moon succeed. The Moon becomes a testing ground for commercial companies. A private server, the "Library of Humanity", is created on the Moon. The Moon becomes a "space Switzerland", maintaining neutrality in future conflicts.
#CrimsonFrontier #GameLore #SciFi #Indie #gamedev #hanumangames
2045 – after a series of terrible events, terrorist attacks, a ban on the development of AGI is introduced. However, a number of super corporations do not abandon the developments, but keep them secret. The Union of Corporations, which in the future will be engaged in the colonization of the nearest space, includes several large firms in the field of robotics, shipbuilding, medicine, cybernetics, AI, selection of workers and their training, as well as resource extraction.
#CrimsonFrontier #GameLore #SciFi #indiegames
With this post we begin a series of future posts about the history of the Crimson Frontier game world.👾🎮
We will describe how the global world developed and how it came to the point where the main character of the game, Adam Crimson, found himself.
🪐2042 – cybernetics becomes the leading technology on Earth, necessary for a "qualitative leap in industry". Modified human labor becomes a priority in almost all areas of industry due to the ease of replenishing production forces, so augmentations are associated with slave labor for many centuries.
#CrimsonFrontier #GameLore #scifi #indiegame