@IzayoiAki64@BTS_J1N_ she’s not winning events sure but, doesn’t change the fact that safe (AND evasive) launchers are busted.
also, the fact that others in the cast have better doesn’t take away from her kit being broken, her ch low is crazy strong.
you cannot consistently option select mia1+2 ob…
@slytigertalim You’re right their strengths and weaknesses have to be considered. I hadn’t even thought of the ranged and evasive heat smashes.
I think hs into stance mixup is absurd no matter how i look at it though. In general, i think heat smashes shouldn’t have so much frame adv.
@VevoYaron true but i’d like for us as players to be able to see that somehow.
can speculate all we want but, what we see when playing should be aligned with where hitboxes actually are.
@angeIface666 nobody wants to talk about the final chapters anymore because they were boring and pointless. ‘the world goes round’ nothing ever gets concluded properly. We just reset the verse 👍
AND from part 2 onward the art quality got worse and worse.
wait for the anime. avoid the manga.
@_senjou they gutted my boy in T8 man… i miss the T7 Bryan playstyle without all the +frames.
still sometimes you get the 1/100 Bryan player shitting in your mouth with taunt setups and good fundies
@6659_b@_senjou Bryan player here.
i’d love to agree with you but, T8 Bryan does not play neutral.
qcb1 is a range 3 +ob ch launcher…
along with all the other bullshit they gave Bryan in T8 he doesn’t need to play nice anymore.
@wheredapumpat@verseJohn316 ‘it’s not sf1’ 😂 saying a whole load of nothing.
when moves launch you into 100+dmg combo you’d like to think there’d be some drawback maybe it’s atleast punishable ? no, instead it also evades your high attacks.
but yeah it was fine in t7 right ?
@wheredapumpat@verseJohn316 you can’t simply use the argument that df2 was fine in t7…
t7 was a game where whiff recovery was much slower across the board and neutral was more important.
also, just because it’s limited to certain characters does not make it balanced.