@SaiekoVT It's disappointing you would still see all terrain and probably structures aswell. In the Steam version, POI were eventually pointed out on the map, but you could still see them before anyway if you looked closely. Now still the same, just with shadows.
I don't know if I am stupid or something, but I want to adress something Wollay has shown: The fog of war. It does not appear to actually hide unexplored areas, they just appear darker. So, what's up with that?
@MikeJonesDSQ@wakter83 He basically explained that it's just a visual indivator were you have been and were could still stuff to be found, but my issue is that the dark areas do not actually hide anything of the terrain and probably neither structures, just stuff like location names of said structures.
@leoizo_ So it would be basically like in the Steam version, but with dark areas. POI weren't shown either, but you could just zoom in and see the structures anyways. Not to mention seeing all the biomes and terrain anyway aswell.
Working on skill leveling and per-skill skill-trees! Here are some screenshots of the skill widget so far, as well as a nice sunset. ๐ #cubeworld#cubeworldomega