What Custom Curses should have
- What does it categorize? A enemy, curse, greater curse, or a upgrade?
(Things like hazardous objects like tripmines are allowed)
- A name
- What it does
- A rough sketch, drawing, or edit of your custom nullscape creation
The bar fills up significantly more slowly compared to regular War stack drain.
Also upgrades that weren't completely removed by War are replenished and regained at the end of the round yeah Ok
Subspace Shield, Shield, Drowned Aegis, Ninja Belt, Miniature Hourglass, Shark tail, other upgrades which would have bad effects when removed again cannot be decayed.
Lightning rod
Avaible at level: 25 (Greater Curse)
Tooltip - "Lightning rods will begin to passively appear on tiles, standing near them will attract LIGHTNING"
Function:
Lightning rods will begin to appear around the map on random tiles, when near them they will start to spark-
hits a tile that tile becomes electrified. if you touch an electrified tile it will give you a massive speed boost, but at the cost of it disabling grace wings, making turning slightly harder and making it so you automaticly move in the direction where your camera is facing. The-
Twitter dms sucks butt so I'll maybe make a Google form and see if you can send images from there because Elon musk decided you can't send images unless I accept the message request 💔💔💔💔💔
Hitchhiking
Greater Curse (Chaos+)
(Only available after beating celestial)
Celestial is now present in EVERY level moving forward, along with anything not available during her fight, such as enemies and altars. (+)
Her 2nd phase is also included, requiring you to activate a number of pylons to actually open the beacon. The only nerf is that her attacks have a 20% longer delay in between them
RUSHING or DRAGGING?!
-- Curse --
- Requires Cadence to be present in the run's Enemies -
"Candence's instruments spawn "earlier", instruments collected too early or too late aggravate Cadence."
Gives Instruments a grace period where they do not contribute towards- (+)
enraging but they will penalize you by increasing Cadence's aggravation when picked up in that period.
Instruments collected after a period of time will also aggravate Cadence if some time passes after that, they will collect themselves. (+)