@PlayStation You are killing ownership. You are killing legal preservation. You are killing discoverability. You are killing publishers. You are killing developers. This is a move that might slightly improve bottom lines, but tear down every other aspect of this medium. Well done! You f*d up!
"My skin didn't char but I was screaming in agony, my tears just sizzled away."
Homelander has a few moments that give insight to his relationship with pain. It defined his life and yet he has grown numb to it.
He responds with anger in almost every instance of challenge but that's not because of the pain, it's the sheer desire for vengeance on a world that created him to receive and perform every torture and manipulation.
Homelander took on three supes at once, got beaten, tossed around and nearly killed. He was inches from losing everything...but he didn't even hint at begging. He simply got more and more furious.
Watch his fight with Maeve in s3, she can and does make him bleed but he goes for vengeance and immediately takes her eye.
Not because he's so scared of her causing him pain but because he wants her to suffer much like anyone else crossing him as part of getting his pay back.
Same for the guys who tortured him when he was a child.
Homelander lasered his own arm open and didn't give much of a shit because pain isn't new to him whatsoever.
He's an egomaniacal psychopath with a horrific history of intense childhood trauma turning him into a vengeful monster.
This ending feels more like a self masturbatory fantasy where Kripke sees his enemies begging to suck his cock while he kills them.
It does not however, for many in the audience, feel like the ending for Homelander.
A broken monster losing the only avenue of enacting vengeance on the terrible world that he always wanted approval from.
I would have perhaps expected him to see red, to enter an impotent rage, unable to do the damage he's desperate to achieve only to reach a despondent end.
Knowing he is now incapable of taking that revenge, and has to simply deal with his psychopathy.
Ending on a hard fought, bloody fight with Butcher, who would eventually win due to his training but at the very least give us a decent back and forth about how much meaning could be drawn from this fight.
Butcher was created by Homelander and there's something to say about both men being exposed nerves turned empty shells, struggling to feel anything by taking even a sliver of vengeance whenever possible.
I would picture them both drenched in blood, fighting to the bitter end, devoid of humanity, demanding payment for something they can't even fully rationalise anymore, after having taken so many lives.
At the end, they couldn't even follow through on the threat Homelander was warned to be throughout the entire series, stemming from having lost a loving mother and father to protect and raise him as opposed to a sterile laboratory.
The countless humiliations and tortures he suffered as a child, created Homelander as we know him.
I guess, him being humiliated at the end is a good enough throughline to argue this was somehow worth it?
"Evil Superman" was mostly a bad joke and they cashed in a petty ending for social media instead of finding something more in the material.
Nothing here has layered thematic value for the history the show presented, your just supposed to vicariously enjoy kicking your own personal monster while he's powerless, enjoy him begging to suck your cock and eat shit while you kill him.
It's all a rather long waste of time and can happily sit next to so many other stories that fail to realise their potential in this generation.
But oh well, we still have Mandalorian and Grogu I guess...
It’s hard to believe, but Itagaki-san…my senior from university and my rival as a creator has passed away.
The last message I ever received from him was,
“Let’s go drinking. Let’s make some noise soon!”
To think that he’s gone at just 58 years old…
Yes, everyone dies eventually …that’s inevitable.
But you… isn’t it a bit too soon?
Didn’t you say you were going to defeat me someday?
Didn’t you come to my wedding, wearing your usual black leather jacket and sunglasses,
and call me your comrade-in-arms?
Didn’t you tell me to come to you whenever I was in trouble?
I never even got the chance to consult you about anything.
Honestly… I’m really depressed.
—Itagaki’s final message (English translation)—
Words I Leave Behind The flame of my life is finally about to go out. If this message has been posted, it means that the time has come. I am no longer in this world. (This final post has been entrusted to someone dear to me.)
My life was a series of battles. And I kept on winning. I know I caused trouble for many along the way. But I followed my convictions and fought to the very end. I have no regrets.
Only one thing weighs on me — I’m deeply sorry to all my fans that I couldn’t bring you a new work. I truly am. That’s just how it is. So it goes.
Tomonobu Itagaki
——-
We are deeply saddened by the passing of Team NINJA's first leader, Tomonobu Itagaki.
We will carry on the philosophy and creativity that Itagaki-san began and continue to create games that many gamers will enjoy.
Our deepest condolences for his loss.
From everyone at Team NINJA
Today's the #StopKillingGames promotion day planned by the volunteers! I encourage people to make a post with that hashtag. I'm just following orders though, it's safe to label me as a boomer in regards to social media.
We have passed 500k signatures! I didn't enjoy making the last video on the initiative, but it seems like it really removed a roadblock we were having with the momentum. It's anyone's guess how long we can keep it going, but it has more of a chance now.
https://t.co/EpnNTDQAgm
They used to make incredible games - some of the most unique, atmospheric, brooding first person shooters you could find.
And all to end up like this - tires spinning in the mud, struggling to hit home in the current established IP-forward market.
Bummer.
Thank you to all our fans around the globe who cheered ASTRO BOT to become Game of the Year 2024!
You are the ones who make our hearts beat every day.
Love from Astro and all of us at Team ASOBI!💕
The Crew 2 + Motorsport is receiving an end of life plan (of sorts). I think there is very high chance our campaign is responsible for this. If you would like MORE games to have similar outcomes, try to get EU citizens to sign the Citizen's Initiative!
https://t.co/2LEezJ2iOQ
@writingongames@TheDaveKlein You could say the same about the first RDR... Before the addition of Undead Nightmare. That was a rather brilliant standalone stroke that neither bloated or ruined the existing game. It was just a fun "what-if?" scenario with new mechanics, albeit simple, but thematically sound.
The European Citizens' Initiative has launched! This is the biggest and most ambitious chance to create law on publishers destroying videogames they have already have sold to you. Get EU citizens to sign it!
https://t.co/cAWDD8O6tq
@Scottish_Duck Doesn't seem like a deal breaker in this case, if it's just the whole "Body Type" thing and they haven't retroactively fucked up other things. You could always change genders in DQ3, but in the NES version, the sprite doesn't change, apparently, which was a technical limitation.