Jason (and NPCs) Biting Their Lip
One subtle detail I noticed while looking through the Port Gellhorn screenshots was a woman biting her lip. Rewatching Trailer 2 today at 0.25x speed, I caught Jason doing the exact same thing.
It might seem insignificant, but it could be another sign that GTA 6’s facial animation system is on a whole different level. If even small, unconscious expressions like lip biting are dynamically animated, NPCs could feel far more lifelike and believable than ever before, making every interaction feel much more immersive.
I already found it surprisingly difficult to randomly harm NPCs in Red Dead Redemption 2 because they felt so human. If Rockstar has pushed that realism even further in GTA 6, the characters are going to look and behave so convincingly that the world could feel genuinely alive.
P.S. Sorry for another tiny breadcrumb post. We’re definitely scraping the bottom of the barrel for new GTA 6 information right now, but I thought this detail was interesting enough to share. Here’s hoping Trailer 3 arrives sooner rather than later.