Despite setbacks, the local coop is coming along! For now going to just have all tanks use a single loadout until we're further along.
I really don't wanna go through the hassle of custom Godot builds for the UI problem yet.
#gamedev#tanks
Got art and music in the pipeline, but for now I'm just happy we got the 'feed' PoC to work.
This is going to be a to the wire thing with only 13 days left to the gamejam, but I'm definitely happy with how things are progressing!
#godotengine#HorrorFolkloreJam#gamedev
@G0ffThew Ooofff. By chance my kids were looking at my screen as that video played. And they were just ooooing and ahhhing over 'how cool' it was.
And these are kids who love ghibli movies. We're definitely in for alot of rough times ahead.
The final chapter for Somnipathy, Before you wake, has been released! Get it on steam and enjoy a 25% discount to boot!
https://t.co/S2FkenHYFQ
#indiegame#pcgames#adventuregamefriday
This #ThrowbackThursday, on the eve of Somnipathy 2.0 and the final chapter release, we look back to how the game was back in Ludum Dare, versus today.
What a difference time and knowledge makes.
#gamedev#indiegames
Truly something fun and nostalgic making maps in Trenchbroom, then importing them into Godot via Qodot. Just brings me back to a simpler era in gaming. #gamedev
New stickers and prints available post con! Going to work on a new personal shop and portfolio site, but until then, find me on Etsy https://t.co/1Slq2xEXzo
The release of Cassette Beasts last spring really changed our lives - we could *never* have imagined a reaction as positive as we had! 💜
So, if you're on the fence about checking out the game, look at this graphic with lots of big numbers on it!