Dead Drift is live.
A hardcore zombie survival game built in Unreal Engine. Abandoned town. Open world. No hand holding.
Scavenge. Build. Fight.
The infected don’t wait. Neither should you.
I’ll be going live soon to showcase the game.
CA: 9JX9dA775Tm6pKiDziWCGfNiqsAjGY4K8Sr7aQLWpump
Play → https://t.co/Ld0CprNDCW
Discord → https://t.co/8jYzN9ynig
X → @ddsurvivl
YouTube → @deaddriftsurvival
TikTok → https://t.co/OiLbJQdL3S
The wasteland doesn’t wait, it’s ready for the taking.
Connect your wallet.
Choose your callsign.
Step into the wasteland.
Every run is a fight for survival. Every kill, extraction, and decision pushes you closer to the top of the leaderboard.
Hold a minimum of 100K tokens to enter.
The best survivors earn SOL rewards.
The leaderboard doesn't care about excuses.
Only results.
Will your name be remembered, or buried with the rest?
Follow the build :
Discord: https://t.co/cGVEQ85uC4
X: https://t.co/ASCIMHs238
Yt: https://t.co/QRA6sQ88FN
TikTok: https://t.co/6wZM3PTUCb
Before the infected.
Before the firefights.
Before the chaos.
There were thousands of hours spent bringing Dead Drift to life.
A small look behind the scenes of what it takes to build a world where every decision matters.
Powered by Unreal Engine.
Built for survivors.
Hey, my name is Jin.
I’ve been building this game in Unreal Engine for a while now, and I’d love to show you what I’ve been working on.
I come from a background of building immersive environments and interactive experiences for titles like Hogwarts Legacy, TruGolf, Once Human, and Lords of the Fallen II.
Over the years, I’ve focused on one thing: making virtual worlds feel alive, reactive, and believable.
That journey led me to Dead Drift.
A hardcore zombie survival game set in an abandoned forest town, where survival isn’t guaranteed and every decision matters here is a brief description of the game.