The 1,500 TON Fight is OVER!! 🪙
And yo… this one was CRAZY close!!
Let’s give it up for our top 3 champions 🏆🔥
You fought hard, climbed higher, and took it home!!
Couldn’t make it this time?
More fights soon!
💎 Game Quests Unlocked on SEED 💎
So many Seedizens have been grinding daily, and it’s only right we bring in more ways to win, together.
🎯 Do daily tasks, get rewards instantly.
🎯 Easy quests, big Stone drops.
The game’s shifting. The smart ones aren’t just playing, they're on a mission. Let’s go questing! 💪
WILDCARD BOXES.
IN THE COMMUNITY HUB.
AVAILABLE TO CLAIM EVERY DAY.
FOR POTENTIAL GAMING PC-WINNING TICKETS.
NEED I SAY MORE?
🔗: https://t.co/GqvxKWyRNO
⚔️ Season 6 Begins — Spires of the Fallen! 🌫️
A surge of ancient energy erupts across Dragonz Land. A green mist spreads from the Spires of Fallen, awakening long dormant Spirits.
Spirit cards get MASSIVE power boosts even up to x15!
Play: https://t.co/EctJs2WZqt
Hello world, hello Sorafi 🌥️
The first all-rounded DeFi Dapp powered by @KaiaChain, seamlessly built into the LINE ecosystem @LINEjp_official!
Hustling to reach crypto’s full potential? You’ve come to the right place.
Your journey starts here!
Follow Sorafi's journey: @Sorafi_World 🌥️
#Sorafi #LINE #Kaia #DeFi 🌐
Infrastructure isn’t just tech.
It’s culture.
Who owns the rails your game runs on?
Who controls uptime, identity, and player data?
If it’s not you… it’s not really your game.
In the Web2 era, game infra is centralized.
Closed services. Opaque APIs.
If your provider failed, your game went dark.
Infra was a cost center.
Web3 changed that.
Now, infrastructure is composable.
You can own your backend. Extend it.
Even earn from it.
Infra becomes community fabric.
Beamable Network embraces this shift.
It’s not just “hosting” or “tooling.”
It’s a DePIN for LiveOps.
Think: AWS + Steam backend… but owned by devs and node operators.
This is more than tech.
It’s the backbone of a new creator economy, where your game’s survival doesn’t depend on a Microsoft API call or Amazon renewal cycle.
It’s cultural tooling. Sovereignty infra.
If you believe creators deserve control...
If you believe backend infra should serve the community, not extract from it...
Beamable is for you.
Let’s rebuild the rails, together.
HEY, YOU.
Have you completed your @PlayWildcard quests in the Beamable Network Community Hub?
They’re not going to complete themselves!
🔗: https://t.co/e71jAwDgR6
BMB Boxes and @PlayWildcard Tickets up for grabs!
Tune into our next game night to hang out, play some Wildcard and also get a chance to work your way up the leaderboard.
Keep an eye out on our Discord for your next chance to win a playtest key!
🔗: https://t.co/kWG4iIRhm5
infra, without the $20M burn?
Would you say that’s a pipe dream?
We wouldn’t. That’s the future we envision for the Beamable Network.
Backend that’s composable, battle-tested, scalable and cost-efficient.
This is the future of game development.
Many games have been hyped up before release, only to fall flat on Day 1.
Why?
Login failures.
Matchmaking crashes.
Inventory systems that don’t sync.
The list goes on.
At the core of it, it usually comes down to LiveOps tools that can’t iterate.
This is the risk of centralized infra that can’t scale on launch day.
The Beamable Network flips the script.
Our DePIN model decentralizes backend ops, absorbs burst traffic, and derisks launches.
Studios focus on gameplay. We handle the uptime.
Your backend shouldn’t be the boss fight.
Build on the Beamable Network to make it your power-up.
What happens when you step through the portal to the Warped Universe?
Read about the first 60 minutes post-warp, and what lies ahead for those who take the journey in this next Steam update:
https://t.co/1HLekQF2uc
#Gaming#Gamedev#Steam