@Harada_TEKKEN Thanks for everything !
Tekken has been part of me since i was a kid.
This game isnt just a hobby, its a way of life!
Thanks again for everything Harada-san
@Harada_TEKKEN@mykeryu@nkt_dreamer Please a take a close look 🙏 i think we have good points overhere about what the Tekken fans want. Thanks for your hardwork https://t.co/vBV37imL32
Devil Jin got some of his stuff properly fixed and got only 1 buff and the entire community is malding. This is straight up bias against the character. He LITERALLY got only 1 buff and people go ape shit but don't bat an eye when anything else happens regarding other characters.
@Harada_TEKKEN@mykeryu@nkt_dreamer AMAZING PATCH! 🙏
A step in the right direction, keep the nerfs at the next patch.
We are almost there
Thanks for your hard work
@Harada_TEKKEN@mykeryu@nkt_dreamer AMAZING PATCH!!
A step in the right direction.
Keep the nerfs at the next patch. We are almost there.
Thanks for your hard work
Season 2 has a lot of homing and follow-up attacks, and homing moves are less risky now.
When a homing attack success, the reward is also quite high.
Some characters' stacks are too powerful, while characters without stack mechanics feel very disadvantaged.
some guard break moves are also hard to deal with and carry little risk.
Why do keep making it harder to play defense?
Honestly, there are so many homing attacks that it’s getting harder to play the game like a true 3D game.
Activating Heat from a stance feels awkward and leads to ridiculous combos, and some characters can’t even activate Heat while in a stance.
Some characters can be played almost like spam, with little risk, and their play still works.
The size of the maps doesn't really matter. Most of the time, you can get to the wall with just two spins.
I don’t understand why Heat recorvery for some characters.
Meanwhile, other characters consume Heat so quickly that it disappears almost instantly.
I think these things lower the overall quality of the fighting game.
I don't want to speak negatively about the game
but it’s very stressful to play. hard to enjoy 🙄
@Harada_TEKKEN@mykeryu@nkt_dreamer@TEKKEN Here are my thoughts after playing since the beggining of season 2 and after the emergency patch. Thanks in advance.
Rest will at the Thread below
@Harada_TEKKEN@nkt_dreamer@mykeryu
Just read the patch notes, and its a step into the right direction. I didnt have the chance to test everything, however as soon as i tested it, i will share my feedback.
Thanks for the hard work 🫡
Keep with the Nerfs! This is good direction. I will wait until i get my hands on the patch to form an opinion. I hope we have character identity back. Thanks for the work @Harada_TEKKEN@mykeryu@nkt_dreamer
An emergency patch will be deployed to address the issues occurring in #TEKKEN8 (v2.00.01).
■ Date and time:
Thursday, April 17, around 11AM JST
Please check the following URL for Patch Contents (v2.00.02): https://t.co/TL4GnsO6ZZ
@Harada_TEKKEN@mykeryu@nkt_dreamer Please a have look to this vídeo, points out really well what is wrong and how it should be fixed for Season 2. Thanks in advance
https://t.co/TZlu88lkpL
@407davis It is a pitfall like the hellsweep and wavedash meaningless.
Thats why a lot of people is stuck even if they have god like execution. If you want i can help you out