I talk about souls-like games 24/7 and roast people for no reason. The most mid fighting game player, professional hater, and just trying to be better.
Final Fantasy VII Revelation, the thrilling conclusion of the FFVII Remake Series, launches simultaneously on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Epic Games Store and Steam in Spring 2027.
Dude summer game fest was actually crazy man. Banger after banger dude we talking cuphead, platinum Lost Ronin, SF6 Tifa, a cool Gundam game, alien isolation, RE: Veronica and of course FF7R part 3 and many others. Incredible showcase man
New #Overwatch Hero Trailer Premiere 🌃
Get ready to meet Hero 52 in the upcoming hero trailer, likely featuring Genji, Hanzo, Kiriko, and Mizuki on June 09 @ 9 AM PT.
Get your first look below 🔎
Build your Monument of Triumph.
Play new and updated content including Pantheon, Sparrow Racing League, Distortions, and new Triumph pursuits celebrating your Guardian’s journey across Destiny 2.
New challenges, abilities, and rewards arrive for all Guardians on June 9, 2026.
⚪ https://t.co/Punb9TAsCe
Summer Games Fest is tomorrow. Being a fanboy, just seeing From Software logo pull up would make it a 10/10 lol. But tbh, I’m just down to see some cool games, that’s what it’s all about fr.
I am honored to return to the God of War saga, as the composer of God of War Laufey.
I’ve been working on this for years with a stunningly talented team of developers, musicians, performers, and singers, and look forward to sharing more of all our work with you soon!
Hello everyone,
As many of you just saw in today’s State of Play, pre-orders for Phantom Blade Zero will open this summer!
At the same time, I want to share another update: Phantom Blade Zero will now launch on October 29, 2026, moved from its previous date of September 9, 2026.
First of all, I want to offer my sincere apologies to all the players who have been following and supporting us. This was not an easy decision. More than anyone, we understand the expectations our players have placed on us. And precisely because of those expectations, we do not want to release Phantom Blade Zero knowing there is still an opportunity to take it one step further.
Looking back over the past few years, the development of Phantom Blade Zero has been a thrilling journey of evolution. As we built the game, we continued learning, refining our technology, and expanding the scale and resources behind the project. From its first reveal in 2023, to its first offline hands-on demo in 2024, to the Seven-Star Sword Formation, Lion Dance, and Drunken Sword showcased in 2025, Phantom Blade Zero has continued to evolve year after year, with each new showing representing a clear leap forward from the last. And we have shared that evolution with players around the world every step of the way.
Over the past few months, we have been streamlining content and focusing our efforts on polishing the areas that matter most. During this process, I saw one final opportunity for Phantom Blade Zero to make another meaningful leap forward.
We have upgraded a number of character models and reworked many environments across the game, pushing them toward the highest standard we can currently achieve. We have also spent additional effort preserving as much of this visual impact as possible even without relying on ray tracing. Of course, ray tracing will further enhance the visuals, but our priority is to make sure the core look, atmosphere, and intensity of Phantom Blade Zero come through at full force for as many players as possible.
A 50-day delay cannot solve everything. But it does give us enough time to complete a number of clearly defined and genuinely important improvements. These refinements will directly affect how the game feels when players first step into the world of Phantom Blade Zero. We could have delivered some of them through post-launch updates, but for the players who choose to join us on day one, we believe they deserve the best version of Phantom Blade Zero we can deliver from the very beginning.
I am truly sorry for the delay, and I want to thank everyone who has continued to follow and support Phantom Blade Zero. This summer, we will have much more to show you. I believe every extra day of waiting will be worth it.
I'd also like to share what you can expect next:
1. A new trailer that will release alongside pre-orders, featuring entirely new in-game footage.
2. After pre-order opens, we will also have a dedicated State of Play focused entirely on Phantom Blade Zero: a 15-to-20-minute deep dive into the game’s world, combat, exploration, and character progression systems. The vast majority of what we show there will be brand-new.
We will share the exact dates in upcoming announcements!
Once again, thank you all for your continued support!
Soulframe
S-GAME CEO / Creator of Phantom Blade Zero
The Champion may have destroyed entire planets, but he has never faced the Knights of Doom!
The fourth team to enter the fray in MARVEL Tōkon: Fighting Souls is led by Doctor Doom, joined by a merciless host of villains as new playable characters: Magneto, Green Goblin, and Carnage!
Carnage
MARVEL Tōkon: Fighting Souls (2026)
"Carnage is a villain who revels in chaos and destruction above all else.
Originally a psychopathic serial killer, he became what he is today after bonding with a symbiote. Currently, Carnage is imprisoned in The Raft, the world’s most secure prison designed to hold supervillains.
His personality is brutally aggressive and utterly merciless.
In combat, Carnage transforms his arms into bladed weapons and uses symbiote tendrils to unleash relentless attacks.
Landing hits with his tendrils places enemies into a temporary “symbiote-infested” state.
While infested, Carnage’s skills are empowered, allowing him to tear through defenses and drain enemy health, even through guards, for overwhelmingly one-sided assaults."
(https://t.co/1cmoAZB8vn)