Roblox making it easier for highly monetized games to be accessible to everyone... and making it harder for lower revenue/free-to-play games... How interesting...
Insane, Roblox just said publicly that a “highly engaged player” is someone who has spent a considerable amount of money on the platform in the last 60 days.
Genuinely insane. This explains why highly monetized games are hitting it so much faster.
Credit to @TheNexusAvenger for finding this
Roblox is straight up killing Pls Donate and every donation game tomorrow.
This new Transfers API change is actually massive.
>You now need a $5 Roblox Plus subscription just to send any donation
>Parental approval is required every single transfer if the sender or receiver is under 18.
All the big flashy effects like blimps, nukes, and starfalls are gone, plus top donator boards are being removed too.
This was the main hub where regular players, small creators, and streamers could easily give and receive Robux without all the restrictions.
Now it’s way more locked down, expensive, and annoying for everyone.
I still can’t believe Roblox is actually going through with this… end of an era fr 😭
What do yall think? is this a necessary safety move or are they just killing community fun?
I'm confused...
I'm seeing a lot of tweets saying *all* Roblox games are locked behind an age check for some users.
From my understanding though... all "minimal" maturity games don't require one.
Are people lying? Is this a bug? Did Roblox update their rules?