Hi y'all! I made a strawpage cause I was bored. You can read about me and also send me anonymous messages and art that I may tweet about. :P
https://t.co/Mxjame5b5u
@MintyJane85 It's pretty useful in the right scenarios! My strategy is usually placing orbs in central areas, or places where it's common to go.
I've managed to cut of loops on Dungeon and Sewers that way, and it's definitely possible on the other maps too!
As a Vapor main, is it bad to say I really like these changes?
Despite what people think, I feel like this version of shift actually helps Vapor with looping, having highlights, and has some strategy to it. I think it's all just the matter of learning how to use it.
I also really like the new Scorching Grip too. If the Demonic Shift got reverted back to how it was, I wouldn't mind at all, but I quite like this version of shift a bunch.
Early wip of Pal Percy's WIRE TERROR ability.
Wires make it harder for survivors to traverse large open areas, and slow them down when touched.
Since PERCY is a slower monster, this will make it easier for him to catch survivors.
Exeller: He's aight, but not as good as everyone says. Sorry to say, but he IS like the other ".EXEs."
PCX: PCX is quite an under-developed character, but I love his design and I believe he has a lot of potential.
EXE: He's really iconic for me, so is the beast form. Another one-