It's better for you guys to look up "ANANTA TGS 2025 Gameplay" and watch it on YouTube than finding these leaks online. Other than a handful of individuals who got hands on a July build, most of the leaks are recycled that's a year old on a broken server. Not worth watching.
🚨 ANANTA DOESN’T WANT THE MAIN STORY TO FEEL LIKE A GRIND CHECK.
In a fresh developer interview, the team explained that ANANTA is being designed so you won’t suddenly hit an exciting story moment and get told to go level 3 other characters just to continue. The main story is meant to FLOW naturally, without forcing you to stop everything and grind characters you may not even want to use. 👀🔥
And there’s more:
✅ Characters join naturally through story progression, not character gacha
✅ Different characters are meant to feel genuinely DIFFERENT, not like the same kit with another skin
✅ Taffy uses her hammer for combat AND unique traversal
✅ Richi’s gameplay revolves around her stun gun and police identity
✅ Most world interactions are shared, you can grab roadside vehicles, pick up enemy weapons, sit on NPC chairs and apparently even use chairs as weapons 💀
✅ The devs are deliberately keeping the number of launch characters a surprise
A separate fresh hands on also showed a smartphone style social menu, selfies, poses, changing the time through the phone, activity ratings and even picking up an NPC’s dropped phone to read their messages.
ANANTA really seems determined to make the characters, story and WORLD itself feel like the progression, not another checklist you have to grind through.
#ANANTA #无限大 #OpenWorld #RPG #NetEase
⭐ Lista de personajes de Ananta ⭐
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Por ahora, aquí podemos ver los personajes que "posiblemente" sean jugables, de los que no se conoce el nombre al final podrían ser solo NPC pero inicialmente ya tenemos muchos personajes con los que podríamos jugar ❤️
¿Cuál es su favorito?
#ananta #game