@JustinusRomanus@33_34Guy >sitting over here in my continuing Anglican anti-WO microsynod dealing with RC-without-the-pope and EO-in-the-west while holding to classical Prottie views on rule of faith, justification, and intersession of the saints begging everyone to recognize Bull was right on everything
@Paul_Whincup@RazorwireRPG Sure, but being a direct descendent of the Vault Dweller makes your character a product of fate. They didn't pick a random person to be tested.
The Chosen One in Fallout 2 is guided by a very obviously magical shaman who speaks to you telepathically and sees visions of the future. The broader world may not care but you're still a product of fate and the hero of your people.
Still true that it's cooler to be some rando
"Chosen one" roleplaying games are so incredibly boring and I really wish we made a return to playing everyday plebs who build legends. I've never enjoyed playing as some destined hero, chosen by fate to save the kingdom or universe. In fact, I think the beauty of starting as a nobody, building your rep and then finding your crew is one of the best things about RPG's. Probably the reason I love the OG Fallout games and New Vegas, because despite having a background - you're still just some guy. I also love the idea of being someone who wanders town to town, growing your skills and unravelling the main story. I think Morrowind and Oblivion does this well, primarily because of the different guilds and houses. I guess what I'm saying is that I value games that are actual RPG's and not banal ego boosting "pick me" games.
@RazorwireRPG It doesn't affect how the world interacts with the player, but it does affect how the player interacts with the world. It determines every single move you make in the game's main story.
@RazorwireRPG I understand that's the joke but it still has a lot of bearing for your character. In dialogue you can play it up more or less but it certainly matters.
Absolutely wild to think about how, after the release of Revenge of the Sith in 2005, we legitimately never thought we’d have a new Star Wars movie ever again.
No, “I don’t like sand” is quoted exactly like THE ROOM lines, ironically, as peak awkward cringe. Best case, it’s ROCKY HORROR camp. Not OT sincerity.