HELP! #raylib maintainers needed!
raylib has grown a lot in the last few years and it's impossible for me to maintain everything; there are some systems that I'd need some help from users with more experience than me!
Thanks for your support! ❤️
https://t.co/qAt8RmMOlk
@sisqobmx@raysan5 It's simply Raylib and OpenGL! But keep in mind that the demo is very limited compared to modern game engines. No physics, no AI, etc. Thanks for your feedback.
Still going strong on recreating the Unreal TPS template with Raylib 5 and C (~2500 FPS) ...Now on https://t.co/5p8QCBvDr0! #gamedev#raylib@raysan5#unrealengine
https://t.co/rohIAPyPHA
Dev. 3D Game Starter – C99 OpenGL3 Raylib5 CMake (2500+ FPS in 2020!) 💻📷
2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.
https://t.co/AwHUgtWi43 #tech#dev#gamedev#c#opengl#raylib
Is history repeating itself?
(I'm talking about an industry that massively used a game engine, then engine license changes and breaks everything 🤣) #gamedev#unreal#renderware