#AmareGame jam has begun! This week was all about getting back into things after a break. Got some more writing and programing to get through.
https://t.co/s54jIvEgcv #indiegames via @DandelevGames
Dev Log #8 is up! After 2 months and 80 + hours of development, Catsuqerade Act I is ready to launch today ๐ฑ๐ญ #visualnovel#gamedev https://t.co/9l9SQQxS7L #indiegames via @DandelevGames
Sunday, fun day, time for a Dev Log! New (extra) background designed and complete, and both writing and programming are chugging along. #indiegames#visualnovel
https://t.co/E6SlfVvTLZ #indiegames via @DandelevGames
Another week, another #devlog check in! I talk about using @Clockify as a gamedev tool and some other general updates. Plus, the final background is now finished!
https://t.co/R96paVPnuq #indiegames via @DandelevGames
#artprogress update! As a #solodev, I have to be my own artist. So I've been figuring out #CLIPSTUDIOPAINT and trying to level up my drawing skills. Jefurry's design has changed quite a bit during production- I'd like to think it's been upgraded as I learn and improve!
Dev Log Day! This week's @indiegame dev log for Catsquerade features some art improvements and how designs have changed during production of this little #visualnovel about fancy felines in masks.
https://t.co/1COdF1KKZE #indiegames via @DandelevGames
The third dev log for Catsquerade is up! It contains a little bit about the programs used (from #CLIPSTUDIOPAINT to #canva and more) as this little solo dev #visualnovel comes to life.
https://t.co/cdueFWwx8p #indiegames via @DandelevGames
Working on a new background for upcoming #visualnovel Catsquerade. Being a #solodev sure makes me appreciate VN artists - art is fun, but it sure is a lot of work too!