We are deeply saddened by the passing of Richard “Levelord” Gray.
From his legendary work on Duke Nukem 3D to the countless players and developers he inspired, Richard leaves behind a lasting legacy.
Rest in peace, Levelord.
Why does the CoD Doomguy make the interaction/falling sound as his pain noise? At least he doesn't talk, which is better than could be said about the new DOOM's.
Also points to them for not reusing the Quake Champions skin for the classic Doomguy.
The 30th anniversary episode (Dawn of the Machine) for quake was pretty good. The Haunted Tower can fuck off though just for not being able to backtrack to look for any missed secrets...
@DarkEnzo0309 Also I'd say it's harder than a normal Nightmare run not just because of the co-op monsters, but that if you fuck it up you don't just reset the level you have to carry on with less ammo, health and items than last time. The Living End being the most annoying out of all levels.
@DarkEnzo0309 DOOM 2 on Nightmare co-op was one of the hardest things I've had to do in any game. Especially with the shitty port that the trophy was on because it'd crash after being on a level for about 30 min... Plus my P2 had never played DOOM before so it was mostly solo with respawns.
@BeskInfinity How? I'm sure by that point in the trailer it already showed the ants attacking the dragonfly and the golden lugers.
Even if you didn't finish Code Veronica those bits are in like the first hour of the game, plus everything shown looked nothing like anything in Resi 5...
It's pretty painful seeing so many people in miniature making hobbies being far too lazy to convert or kitbash even the simplest things... Like, you don't have to but some things they complain about could be fixed with about 1 min of work.