Opus 5.5, The Minecraft Test.
By far the most INSANE result I've ever seen from an LLM. Almost better than actual Minecraft... But in my browser.
More below
Getting to 250 engaged players is now a lot EASIER!
Let me explain!
Roblox now has an "Engagement" Campaign type. When you run ads for your game, instead of selecting plays, select "Engagement."
This will prioritize giving you the players that are engaged players, but will lower your CTR and impressions per dollar spent. (Lower CCU, but higher quality players).
I tested with engagement campaign time, which gave me 1-5 CCU, but filled up my engaged players very fast compared to what I've seen other devs do. Below, you can see I spent nearly $80 for 4K plays. (1-5 CCU)
This morning, I ran ads with Plays as the campaign type. I spent $4 for 1.2K plays. (20-40 CCU)
My interpretation from this is either you can pay for lots of traffic, or you can pay for quality traffic, or both, as I did.
TLDR; want 500 engaged? Do engagement campaign type. Want more CCU from ads for the algo? Do plays.