“Gather ’round, ye scallywags… and let an old pirate tell ye a tale.” 🏴☠️
There once was a young adventurer who thought every treasure chest held the same tired rewards. A rusty sword here… a stale potion there…
But the sea—and adventure—don’t work that way.
Sometimes ye’ll find a handful o’ coins.
Sometimes a rare crafting material.
Sometimes a weapon fit for a legend.
And if fortune smiles upon ye… perhaps treasure worth tellin’ tales about for years to come.
That’s why I’ve been building a Random Loot System for A Demon Hunter’s Guide to Passing Finals. Every chest has the potential to surprise you, making exploration feel rewarding long after the first playthrough.
So tell me, matey…
Would ye rather know what’s inside every chest… or leave it to fate?
🎮 Play the free demo — https://t.co/4ngpgDdqWO
❤️ If you’d like to help me keep building this world, my GoFundMe is:
https://t.co/AlzE8Cofd5
Every follow, share, playthrough, and contribution helps keep this adventure sailing.
#IndieGame #JRPG #RPGMaker #GameDev #IndieDev #FantasyRPG #Loot #Treasure #Gaming #GameDevelopment
@maddenifico Amazing what happens when you silence any opposing voices. I mean 5 forms of ID to shovel snow, and forcing New Yorkers to sit in a sweat box during a heatwave, yeah, what a guy. #Sarcasm
Break the Curse. Claim its true power. ⚔️
One of my favorite mechanics in A Demon Hunter's Guide to Passing Finals is finally coming together.
Cursed equipment starts out as a liability with powerful drawbacks. Fight through the curse, break it, and you'll unlock a purified version that's even stronger—and it can become the foundation for crafting something even more powerful.
This is just one of the systems I'm building into the game.
🎮 Free Demo:
https://t.co/4ngpgDdqWO
❤️ Support Development:
https://t.co/uxM84EgWOx
YouTube:
https://t.co/Tf7fU0DiSv
#JRPG #IndieGame #GameDev