ASSASSIN'S CREED BLACK FLAG RESYNCED - ACCESSIBILITY - CONTROLS
🔵 Sea Shanty player directly in the HUD
🔵 Control remapping - deepest level of customisation yet for an Assassin's Creed game
🔵 Auto movement option, double-tap to automatically walk forward
🔵 Area loot option to loot all nearby bodies
🔵 Advanced parkour and manual jump - classic AC or a more modern control scheme
🔵 Fleet management is now accessible directly in the captain’s cabin rather than requiring the house of a separate mobile app.
🔵 Proximity action prompts for actions at sea like boarding, docking and looting now hug the screen edges whenever you are in interaction range
🔵 Lock-on camera - a setting to automatically lock the camera on a nearby enemy
🔵 Camera follow setting for the camera to auto-adjust and follow behind the player
🔵 Left handed button swaps.
🔵 Swap holds for toggles for multitude of gameplay actions, both naval and on ground.
🔵 X and Y axis inversion - granular inversion options for each stick, configurable separately for ship and on-foot, aiming, camera, world map navigation
🔵 Deadzones and thresholds are configurable for triggers and both analog sticks
🔵 Configurable haptics (vibrations), strength is adjustable separately for gameplay, cinematics, interface and adaptive triggers (DualSense only)
🔵 Multiple input devices supported, with auto switching - Mouse and keyboard, controllers, and combinations.
🔵 Action flexibility - unlike the original you can now crouch anywhere, swim anywhere, and put on/remove your hood as you please.