PadCrafter 2.0 is here!! Build controller reference sheets across multiple platforms and game states, and solve controller-related UX problems with ease. No account needed - just craft your layout and share the URL with your team.
https://t.co/XmlmCA8EMh
New in 2.0... (cont)
Going to start documenting our game startup journey. We want to pull the curtain back a bit on what it's like for us. Partly for insights... partly for feedback... mostly for support. Let me know what you think! More updates @cstoneintstudio on social media.
Calling all #IndieDevs !
At Unreal Fest Seattle @EpicGames introduced our new hub dedicated just to you on the Epic Developer Community: #EpicForIndies . Whether you’re building with Unreal Engine or another engine, everyone is welcome.
https://t.co/veKTOcgd9y
It's Hispanic Heritage Month ✨
We've been lucky to work on some great games made by LATAM devs this year:
🧩 Arranger: A thoughtful, charming puzzle game
🏹 Arco: An inventive, gorgeous pixel-art RPG
🇲🇽 Mexico 1921: A historical adventure with detective game mechanics
If you're trying to break into gamedev, the UI meter is the Grim Reaper of job interview topics—
They're dense, have states in the double digits and are constantly updating
Most "SaaS startup dashboard/to-do list app" portfolios I've reviewed don't have an equivalent
I'm excited to announce that I have just started a new job as the curator of board games and puzzles at The Strong National Museum of Play! I would love to continue working with game scholars and historians, so please feel free to reach out.
As folks know I do run a slack for folks affected by layoffs.
We just added 200 more folks with 2,500 in slack currently including recruiters, people to review your resumes and more.
Fill out the form here
https://t.co/sssUixxzxW
@starrygrimoires @Popelady@ItsTurnerr
Hey-hey, folks!
I’m looking for some short-term UE5 programming/blueprint assistance with our pet project - a PS2 style stealth action game inspired by Splinter Cell, MGS3 and Hitman 3
Paid, limited scope
If you’re interested, DM me here!
After 2.5 years of work, I'm proud to finally announce that Game UI Database 2.0 will launch August 5th!!
Completely rebuilt from the ground up with an extensive video library, colour analysis tools, brand new filters, font size detection, an image inspector and much, much more.
LOOKING FOR MENTORS FOR GAMEHEADS SUMMER PROGRAM
• Time commitment is one 1 hour a week over the summer.
• Meet with a student to offer advice on their summer project, virtually or in-person
Apply here to become a mentor.
https://t.co/khbcMsvbzd