Grade 4D coding wizards! 🌟 Watch out, Pac-Man! These young minds have leveled up their coding skills in Scratch 3 to create their very own Pac-Man game. Future game developers in the making! 👾💻
#CodingStars#Scratch3Fun@soha_nj@HanaJoumaa@makdawhaschool
The Arduino board was programmed to control sensors, motors, LEDs,etc. These projects read inputs from the use of these electronic devices and turn them into outputs, activating a motor, turning on LEDs according to a sensor, etc. Too many more advanced projects are on the way.
Using Scratch Jr, Grade one A learners practiced the coding concepts through the use of puzzle pieces (drag-and-drop programming) that allow kids to control their character. @makdawhaschool@DawhaRobotics@soha_nj
Let's have fun with the friendly #Robot#QOBO in Grade One A.. This is how grade one learners enjoyed watching Qobo following the directions that they prepared on the map. #Robotic@makdawhaschool@DawhaRobotics
2nd graders @makdawhaschool finally said their farewells to their coding companion #QOBO and welcomed the new challenge which @ScratchJr offers. Their first session was all about changing or creating backgrounds/ characters.
@soha_nj#robotics
@makdawhaschool learners' first encounter with the WeDo kit @LEGO_Education.
A quick glance into the kit ws enough to get students excited for the upcoming projects and future challenges 🤖✌️
@soha_nj