Sidenote //
Looking for a VOLUNTEER 3D modeler.
SCP:Daybreak is a (forever) free game, and I (Squiffy) cannot be called a good modeler.
Need someone to help revamp some of the existing 3D props with some new ones.
We got a destress signal from Site-46 today, along with this image, it was taken a few weeks ago.
Looks horrible, and it was already redacted when we got it.
Sanners suggested we send someone to check on 46.
I’m unsure if they’re okay.
- O5-5, Site-52 Acting Administrator.
THEY TRY TO GET IN.
THEY KEEP TRYING.
WE PREPARED.
THE SITE CAN SUSTAIN.
WE HAVE GREENHOUSES.
WE HAVE WORKSHOPS.
WE CAN WAIT THIS OUT.
We’re still alive.
SCP:Daybreak is getting a remaster/overhaul.
11/11 will be the next teaser/update on the status of the remaster.
…or maybe it’s even be the remaster date itself.
Anyways, I’m looking for modelers and those proficient in unreal engine blueprint/C++, freelance work.
@chessatveterans That’s like alot of the game so far, and I’m fully aware of it
Probably because I just have a talent for this
I’m way too good at atmospherics
@chessatveterans Interesting take, I literally placed that there to tell the player “no, not yet.” But people have said that I just somehow make things much better all the way from random ideas lol
Glad you enjoyed