@El_Jeffere You're actually the first person to ask! I'm testing a 1.2 update now and do have a Steam Deck. There are GZDoom on deck tutorials and I can how well it works.
@BillBones84 @davidbcooper I'd like to do one more update to this Zelda 1 to add voxel models and then I'm going to give it a shot. Have a good idea of how overworld and overworld fights will work, but can't quite figure out how I want to approach the dungeons...
@Waspstinger106 I love how deep you and the speedrun community have gone into this!
I'd have to write glitches in specifically and I'll admit I'm ignorant to many of them. For example, someone on a recent stream mentioned a level 1 glitch where the door unlocks if you leave.
I think there's one more Legend of DOOM update in me before starting a new project. Voxel models and some UI updates, but I'm open to other suggestions!
@LordRivix Yes, absolutely! I've been trying to collect QoL ideas from streams such as an indicator that boomerang is available as alt-fire once picked up, which currently isn't communicated to the player at all.
@thebestiespod Sega Saturn era RPGs come to mind. Shining Force 3 (strategy), The Legend of Oasis (action), and Dark Savior (action), Shining Wisdom (action) are games that I still think about occasionally and to my knowledge aren't currently available outside of emulation.