Senior Game designer at Riot in R&D.
Prev: Live & Set Lead @Playruneterra.
Strong opinions about Muppets. Careless Whisper on LoR/LoL. Tweets are my own. He/him
@dan_estreicher I'm really glad we were able to make something that had that big of an impact!
It's kind of the hope that anytime we make something new that it ends up being someone's favorite, and we don't ever really know until it's out there in the world.
this is what 160 passionate and vocal fans of LoR look like. thank you all for signing and sharing the card around.
reading through each and every signature and reply has been emotional to say the very least. let's see what comes out of 2/2 and beyond.
@frozenthrall @RiotVriss Sure! Iirc both were during a "let's try some stuff" design phase during a time when region mechanics weren't nearly as well fleshed out as launch.
As we refined both of those regions designs like those two didn't really work out and we iterated away from them
@RiotVriss @frozenthrall Oh no I thought we had obliterated all evidence of that evil!
We axed it for two reasons
-Wanted Discard as cost to be mainline in Nox/PZ. TF having it muddied that
-TF is already a lot of action & it added even more complexity & pressure to what you had to consider in hand
This patch introduces the final chapter of the Darkin invasion, The Darkin Saga: World Ender.
This patch brings:
🪲 Bug Fixes
🛡️ World Ender Expansion
🗓️ Bloodwoven Event
⛓️New Champions
@JuanSebastit7d@Unconkable This meant a lot of our early explorations were around ways to get that trickster feel that a Fizz fan would love even if it wasnt a direct 1:1 of his abilities in league.
@JuanSebastit7d@Unconkable Yes, hi hello! You're right on the money about Fizz! In general we try to make sure the spirit of the champion is preserved when translating them to LoR, especially in a situation like Fizz where their LoL playstyle is a big part of their identity (being a jerk flop fish)
GAT Specialist turned Game Designer @RiotVriss AKA the terror of ladder sheds light into the core pillars that define Game Analysis on LoR.
Read on for more details about how the team approaches balance and adjustments.
@NTiras @RiotTerra@Unconkable@Azmodius The kit is cool though and I do love it! I think you hit on it feeling like Shaco and it was easy to recognize even if I stripped the names off all the cards which isn't easy to do. Nice work man!
@NTiras @RiotTerra@Unconkable@Azmodius - lastly, I think you could go more crazy here tbh! Do some wild stuff like make the initial Shaco disappear and reappear when a new Shaco shows up, and his text reads like a clone to the opponent! Make them do the guessing game! Put the fear of the clown into them.
@NTiras @RiotTerra@Unconkable@Azmodius Gotcha! Yeah I think most of my feedback is relevant then. Altho my first thought was "man all these ephemeral clowns makes me want to look at SI or Ionia" I'd probably think about what he adds to that archetype that they currently can't do (and would be cool to)