Our team will be premiering Beneath the Badlands at GDC, booth P1555!
After 10 weeks of production, our 45+ student team has worked hard and are excited to present our progress. We still have a long road ahead of us so stay tuned for more updates!
Saddle up and grab your gears!
It’s been awhile since we last posted but here’s a quick update:
After 9 weeks of scrum sprints and hard work, our team is getting ready to head to GDC! Updates will be more frequent as we launch into Alpha preparation.
Deadbolt Interactive is a Game Design studio focused on reaching underserved groups through memorable storytelling!
Follow us as we move through preproduction for our very first indie game: Beneath the Badlands!