Everybody is busy thinking about how $GME is going to put together the money for the $EBAY acquisition, how the equity roll-in is going to work, and where they are going to find a therapist for their non-stop crying. But there is one possibility nobody has seriously considered and I’m quite shocked that they haven’t: maybe GameStop won't need ANY financing.
Why am I shocked? Look at the playbook Ryan Cohen already ran in the past. In 2020, RC Ventures quietly began acquiring shares of a struggling, mismanaged retailer, first a 9% stake, then about 12.9%. He wrote an open letter torching the board's internal incompetence, demanded a strategic review, and leveraged his shareholder position into three immediate board seats in January 2021. Within months the entire executive suite was cleared out, the board was flipped, and he took over.
He never needed to buy GameStop outright because he bought control and let governance do the rest. Fast forward to 2026, GameStop already holds roughly 9% of eBay and is still accumulating, and Proposal 4 on eBay's June 17 ballot would lower the special meeting threshold from 20% to 10%, a proposal that has already cleared 47% support three separate times. If it passes, Ryan only needs to reach 10% ownership to call a special meeting, force a board vote, install his people, and be effectively running eBay before the ink is dry on a single acquisition document.
From there he either accumulates the rest of the float over time like Buffett did with GEICO, or engineers a merger once he controls both sides of the table. That is Icahn's ferocity fused with Buffett's patience, and it is the one scenario nobody on Wall Street or Main Street has modeled. Have a good weekend 🍻
Starlink V3 satellites
Bandwidth per Satellite:
• V2: 96 Gbps
• V3: 1,024 Gbps
Bandwidth per Launch:
V2: 2,600 Gbps
V3: 61,000 Gbps
Deployment per Launch:
• V2: 27 satellites (on Falcon 9)
• V3: 60 (on Starship)
Starlink V3 satellites will begin to be deployed in late 2026 on Starship.
Valuation summary for the hypothetical $GME + $EBAY combined company (using $4.871B pro forma net income shown in image below made after release of GaemStop Q1 earnings yesterday - previous valuation range I got for the combined company was $67-133B).
The "Internet Retail" category currently averages ~28x trailing twelve-month (TTM) P/E, while e-commerce companies as a group average ~23x TTM. Forward P/Es tend to run slightly lower (for example, AMZN is ~29–31x, and EBAY is currently ~17–18x), but trailing P/E remains the most commonly referenced “current” benchmark for peer comps in the market. Applying these multiples:
Low-end (14x P/E) gives us a $68B market cap, and the high-end (40x P/E) give us $195B market cap for the combined company.
Using a narrower, more representative range of 20x–35x (of current e-comm and marketplace peers), that implies a $97-170B market cap. This is much higher than the implied valuation I got when I first did this calculation in early May before Q1 results were released for GameStop (again, previous valuation range was $67-133B). There is no way that a bid like this with a cash payout and immediate increased earnings and valuation would fail if taken directly to eBay shareholders. Let's see what happens.
Doing a very quick look at Full Year 2026 Net Income projection for $GME, with Q1 Actual being at $389.6M and projecting the following for the rest of the year (taking out derivative gains beyond Q2):
Q2: $250-400M
Q3: $170-250M
Q4: $250-350M
That puts total Net income between $1.06-$1.39B for the full year. And I think I am leaning a bit conservative, given where we are in the new console cycle, GTA 6 in Q4 and PowerPacks just coming out of beta.
On the revenue side, Q1 Actual was $835.3M, and projecting the following for the rest of the year:
Q2: $850-950M
Q3: $850-950M
Q4: $1.3-1.5B
Which puts the Total Revenue between $3.83-4.23B for the full year. These are really rough back-of-the-napkin estimates and I am looking forward to the 10-Q being released today to get more detailed info on Q1.
If $EBAY adopted $GME ’s CAC efficiency (slashing sales & marketing from $2,394M to ~$5M) and GameStop-style performance-based executive/board comp (near-zero guaranteed pay), while firing the current team and holding revenue flat at $11.1B, it would improve P&L by $2.465B pre-tax ($2.133B after-tax).
Quick Breakdown (FY2025 baseline)
•Total savings: $2,389M (marketing) + $75.5M (exec/board comp) = $2,465M pre-tax.
•New net income: $4,163M (vs. current $2,031M, +105%).
•New EPS: $8.90 (vs. current $4.34).
Valuation Impact
•Current: ~$49B market cap at ~$110/share (24.1× P/E).
•New anticipated share price (same P/E): ~$226.
•Value created: +$51.3B market cap (~105% uplift).
Bottom line: These changes would roughly double earnings and stock price purely from cost discipline—no revenue growth required. Real-world execution frictions (severance, transition, etc.) are ignored in this pure hypothetical.
Marketing as % of revenue for $GME is 0.3-2.3% vs. ~21.6% for $EBAY.
Customer Acquisition Cost (CAC) measures the average amount spent to acquire one new customer.
CAC = (Marketing/ad spend) ÷ (New customers acquired). Lower CAC = more efficient growth.
Which makes the approximate CAC per new customer for GameStop around ~$5 vs. ~$2,400. for eBay.
@foxenflask@ClarkRace Doesn’t this step take the longest amount of time in comparison to the other’s? And once this step is completed the next specs happen at a more rapid rate?