@notnotzecoxao Do you know how they obfuscated the fuses e.g. the traces on the die are scrambled? Also do we know this for a fact because someone has attempted it or is this only assumption based?
@itsDkal Sadly yes, especially as BO6 gums carried over a few friends ran into this issue. I think simply not a lot of people have noticed this and I am glad you bring this up now as you have the reach to get this out there.
Just figured out something very interesting for anyone messing with Unity games on PS4. All il2cpp api functions are exported and can be resolved using sceKernelDlsym with the handle of "Il2CppUserAssemblies.prx".
For details:
https://t.co/IXaTTtE5vZ
Initial release for rtdump-il2cpp-ps4 with 2 signatures.
Included in this release are the sprx to load on the console and the prx with debug symbols in case you run into any issues!
https://t.co/JdyoEh2Np0
I added a patch to Frame4 that is missing in GoldHEN for firmware 11.00. End-users may have never noticed this but im sure a few developers will be happy about this.
@Kameleonre_ please forward this to sistro.
Release:
https://t.co/ueJ2PAE3QJ
Commit:
https://t.co/Udli14qHZ3